| | The Serious Games Summit held a competition to try and find the most documented cases of COTS (commercial of the shelf) video games that were used in a classroom setting.
ETC students Michelle Pun and Anuja Parikh competed against a team of industry and academic experts. Both teams spent around 2-3 weeks researching for the Summit at this year's GDC, and presented their findings live today.
Michelle and Anuja won the competition handily with a huge list of titles used in classroom environments.
Congratulations to them both! |