| Imagine being: a newly hatched bird learning to fly; trapped in the sinking Titanic with three minutes to leave or driving around the streets of Adelaide in a car the size of a jumbo jet. They may seem far-fetched, but these scenarios have become a virtual reality through an interactive multi-media experience created by a group of Adelaide students. Building Virtual Worlds is among projects on display this week to mark the end of semester for 22 young people from the Entertainment Technology Centre â€' part of the renowned Carnegie Mellon University. Carnegie Mellon University, the first foreign university to be set up in Australia, has two schools in Adelaide â€' ETC and the H John Heinz III School of Public Policy and Management. Offering a specialised Masters in Entertainment Technology (MET) degree, the ETC gives Australian and international students the chance to undertake an intense two-year full-time study program. It comprises advanced computing, engineering, programming, artistic and organisational subjects within and entertainment technology context. ETC Australia Director John Buchanan said the ten virtual worlds, developed over the past three months, highlighted the talent and creativity being honed at ETC. “The students have worked very hard â€' about 60 hours a week on these projects,” he said. “In the beginning, there is a lot of planning and problem solving. Then they incorporate their computer science skills and in some cases, even industrial design. “Many of these students want to forge careers in (computer) game making so they are also learning a lot about the industry at the same time. Teamwork, scheduling and deadlines are the norm in the workplace and they have certainly become accustomed to that.” Dr Buchanan said the students understood that for technology to be interesting, it must be tangible. “Each virtual world has to be interactive so people can experience it for themselves,” he said. “Ensuring input devises were incorporated into the worlds was crucial. Whether it be by flapping their wings as a newly hatched bird on their first flying lesson to manipulating a submarine to escape a sinking ship â€' the aim was to give people the chance to get involved.” The exhibition, presented in cabaret style, coincides with a celebration for the first ETC student to graduate in Adelaide. Albith Delgado came to Adelaide in September last year from Puerto Rico and has just finished his degree. The 24-year-old has spent most of the last semester advising and helping ETC students with their projects. “The main thing I've learnt, and wanted to get across, is to make sure that if you are designing a game, you can visualise the look on the player's face,” he said. “If we don't make the game functional and entertaining, it's just still pictures or cod â€' it's not an experience.” Mr Delgado, who wants to be a technical artist, said there was a void in the computer games market that ETC students could fill. “What we want to do is create a set of tools and methods for conceptualising a game quickly,” he said. “We feel that right now, with all the big budgets and the way games are made, it's hard to get original ideas in a game. We want to make this easier for designers and provide more options for consumers.” He said Adelaide had provided plenty of inspiration for games. “I think it is the best town for a uni student,” he said. “Everything is very central and it is very vibrant and multicultural. Certainly elements of our games and designs are based on what we are seeing every day.” Media Note: Location of show: The garage, 163 Waymouth Street Time of show: 1830-2130, Friday 29th June Contact Details: Dr. John W. Buchanan Program Director, Professor ETC Australia Carnegie Mellon University Level 1 83 Currie Street Adelaide, South Australia Australia 5000 m: +61 403 512 279 e: juancho@cmu.edu |