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Our Mission

"Leadership in education and research that combines technology and fine arts to create new processes, tools, and vision for storytelling and entertainment"

The 'High Concept' ...

The “high concept” behind both the Entertainment Technology Center and the Masters in Entertainment Technology degree is that we are based on the principle of having technologists and non-technologists work together on projects that produce artifacts that are intended to entertain, inform, inspire, or otherwise affect an audience/guest/player/participant.  The masters degree is focused on extensive semester-long project courses.  This focus allows us to tackle the much larger challenge of effectively bringing together students and researchers from different disciplines.

We do not intend to take artists and turn them into engineers, or vice-versa.  While some students will be able to achieve mastery in both areas, it is not our intention to have our students master “the other side.”  Instead, we intend for a typical student in this program to enter with mastery/training in a specific area and spend his or her two years at Carnegie Mellon learning the vocabulary, values, and working patterns of the other culture.