Survey results of the summer internships of the ETC class who will meet degree requirements in 2018
Currently, Jeremy Gibson is an Instructor of Cinema Practice in the Interactive Media Division of the University of Southern California's School of Cinematic Arts. There he teaches core classes in game design and prototyping as well as elective classes such as a Microsoft Natal design and development class.
Jeremy received a Masters of Entertainment Technology from Carnegie Mellon University and a B.S. in Radio, Television, and Film from the University of Texas. While at Carnegie Mellon, his team of students created the multiplayer game Skyrates, that won the Silver Gleemax Award for Strategic Gaming at the 2008 Independent Games Festival and the Best Simulation Game of 2008 from JayIsGames.com. He has worked as a lead programmer and prototyper for companies such as frog design and Human Code and, while in graduate school, worked as an intern for both Walt Disney Imagineering and the Spore team at Maxis.
Jeremy has also worked as a faculty member at the Masters of Digital Media Program at Great Northern Way Campus in Vancouver, BC and an Associate Producer and Designer at Electronic Arts/Pogo.com, where he designed and produced the game Crazy Cakes. He served as President of Digital Mercenaries, Inc. from 2001-2003 and is currently the Vice President of Airship Studios Corp.
In addition to his recent teaching, he has also created and taught game design and new media courses for Texas State University in San Marcos, Austin Community College, and the University of Texas.