53-609 Game Design

Spring 2008

Intro

Lectures

Assignments

Readings

Contact Info

 

Readings

4/23/08 - Mills Penny Arcade

4/08/08 - The Point

3/27/08 - The Tipping Point by Malcolm Gladwell

3/25/08 - Magic: The Gathering by Richard Garfield

2/26/08 - Beginning Level Design, Part 1

2/26/08 - Beginning Level Design, Part 2

2/26/08 - Architecture of Level Design

2/26/08 - Max Payne

2/14/08 - Henry Jenkins - Transmedia Worlds

2/12/08 - Scott McCloud - Understanding Comics Chapter 2

2/07/08 - Daniel Mackay - The Fantasy Role-Playing Game

1/31/08 - Scott Kim - What is a Puzzle?

1/31/08 - Pascal Luban - Designing and Integrating Puzzles in Action-Adventure Games

1/24/08 - Salvador Dali - Fifty Secrets of Magic Craftsmanship

1/24/08 - Julian Jaynes - The Origin of Consciousness

1/22/08 - Greg Costikyan - I Have No Words & I Must Design

1/17/08 - Psychology of Play

1/15/08 - What Kind of Designer Are You?

Updated January 29, 2008