- The Three-Player Problem - Lewis Pulsipher
- Simulation Game Design - James F Dunnigan
- Randomness, Player Choice, and Player Experience - John Kaufeld
- Dice as Dramaturge - Chris Klug
- Designing for Publishing - JT Smith
- Simply Knizia: The Art in Keeping Game Design Simple - Kevin Jacklin
- Filtering Feedback - Ira Fay
- 15 Games in 15 years - Stone Librande
Designing Tabletop Games
Sun, 08/07/2011 - 14:36