"In our case, we were striving to communicate some sort of meaning through our games, whether that meaning might be a specific experience and designed for the player to discover, or something more generalized that a player could interpret through their own personal lens. We tried to convey meaning specifically using the medium's unique strengths of mechanics, interactions and systems, but we still felt that providing context through aspects like narrative or visuals was pretty necessary for almost all of the things we were trying to communicate."
The Independent Games Festival will take place during the 2013 Game Developers Conference, in San Francisco from March 25 through 29.
Congratulations to Mike, Dan and Felix on a job well done!
In an article posted in the Pittsburgh Tribune Review, mentions CMU Hacking Team (PPP or Plaid Parliament of Pwning). This semester, ETC student project OSIRIS is working with the PPP and their faculty adviser, Prof. David Brumley to design a nation-wide high school competition (picoCTF) to encourage computer security and computer science education.
The goal of this project is to help design, implement, and run a compelling and authentic computer security game that will teach beginners the basics and challenge the experts as well.
PicoCTF will feature high school students hacking real computer systems across multiple levels interwoven into a realistically motivating storyline.
Teams PPP and Osiris will work together to help implement and run picoCTF, currently scheduled for April 26th 2013 –
May 6th 2013.
To read more on the Osiris project, see the project website.
Every year, leading game design programs at universities across the country integrate the Game Developers Conference's (GDC) Game Narrative Review competition into their academic curricula. Each participating student conducts a detailed analysis of the narrative elements of a game title of their choice and submits it to the GDC writing board for review. Competitors with the most promising entries are invited to create a poster as a visual synopsis of their review. Successful poster submissions are declared winners and exhibited at the GDC.
This year we are happy to have Christian Cashman, a first-year ETC student focused on sound design and video, selected as a Gold Level Winner for his review of Fallout: New Vegas. His poster will be on display and he will be discussing his winning entry at the upcoming conference in San Francisco March 25 and 26, 2013.
His entry will then be posted onto the GDC Vault website.
The mindful xp volume is a Student Showcase Finalist in the 2013 Independent Game Festival (IGF). The mindful xp volume is a compilation of eight games done by the mindful xp project (ETC students Mike Lee and Dan Lin and ETC alum Felix Park). mindful xp was a student pitch project spring 2012 focused on rapid prototyping games with meaning - games that provoke introspection, reflection, and poignancy primarily through use of gameplay mechanics.
Congratulations to Mike, Dan and Felix!
WQED's show Pittsburgh 360, featured a story on the SmallLab in the Elizabeth Forward Middle School. The ETC student project, BrainSTEM is an interactive education project with Elizabeth Forward School District to develop immersive, interactive experiences for middle school students using the SMALLab (Situated Multimedia Arts Learning Lab), developed by Arizona State University. The ETC students
The story on the SMALLab at Elizabeth Forward Middle School starts at 11:30.