The Depero Futuristi team, who created a digital version of the Italian futurist ballet Balli Plastici as well as a digital puppeteering software during ETC's Fall 2009 semester, recently made a trip to Singapore in order to present their work at the CGAT 2010 Conference alongside several other researchers and industry professionals from all over the world.
The team received a very good response from students, academics and industry professionals and was thrilled to receive the Best Research Student Paper award at the conference.

Learn more about about the ETC project Depero Futuristi here.
Last weekend the i3 team had their installation at Carnegie Mellon's Spring Carnival. An article about the installation is in Pop City Media. To read the article, click here.
If you missed Carnival, but would like to see their work, check out Attack Theater's Dirty Ball this weekend.
With Carnegie Mellon's Spring Carnival later this week, ETC student pitch project IminiTech is well on it's way to being one of the main booth attractions this year. To see the progress the team has made on their build, see their blog.
Make sure to stop by booth 32 to see the I3 installation that features cutting edge immersive technology such as a custom-made interactive multi-touch floor and an industrial motion platform April 15-17, 2010 on Carnegie Mellon's main campus.

To see the progress on all the booths, check out the webcam.
Members of CPeLevated, the ETC team that designed YouMedia, the multi-media space for teens at the Chicago Public Library, were speakers at two recent national conferences. The team spoke about the design process of the space, choices made, and lessons learned in San Diego at the Digital Media and Learning conference, sponsored by the MacArthur Foundation, and in Denver at WebWise, the annual conference put on by the Institute of Museum and Library Services.
Both conferences showcased the YouMedia project as a successful collaboration of design, curriculum, and community strengthening. The result has been a vast increase in the number of teenagers using not only the new media resources of the space, but the more traditional resources of the library as well. The space, teens, and mentors involved in this continued success were recently featured in an article in the Chicago Sun-Times.
Learn more about CPeLevated and YouMedia here.
For all of you going to GDC and who have been interested in the ETC project SurfaceScapes the team will show the project during a session multi-touch, multi-user Games on Microsoft Surface on Thursday.
More on the session:
The session will provide an overview of Microsoft Surface and the market. Carnegie Mellon University students will show a demo of their Dungeons & Dragons student project on Surface.
More on SurfaceScapes:
The objective of the SurfaceScapes project is to create a proof-of-concept for playing tabletop role-playing games on the Microsoft Surface Table. We will be using Dungeons and Dragons as a basis for our prototype, with the option for future expansion to other role-playing games. SurfaceScapes will provide Game Masters and players with a set of features to enhance the combat and role-playing aspects of tabletop games. This will include the ability to interact with the digital environment using real objects such as miniatures and provide automated calculations and visual and audio feedback for actions performed by the player and non-player characters. We are taking traditional tabletop role-playing games to the next level, adding a new layer of immersive and intuitive gaming to the Microsoft Surface Table and assisting both GMs and players in enjoying exciting and engaging adventures.
