____________________________________________________
ICEC 2003 Progam Schedule
_________________________________________
Thursday, May 8th, 2003 (Day 1)
| 1:45 pm to 3:00 pm |
Conference Opens - Attendee
Registration until 4:15 PM, Carnegie Mellon University Center, 5000
Forbes Avenue, Pittsburgh, PA |
| 3:15 pm to 4:15 pm |
Optional Molley's Trolley tour of Pittsburgh |
4:45 pm to 6:00 pm |
Keynote Speaker: Robert
Legato, Academy Award winner for Best Visual Effects, Titanic |
6:15 pm to 6:30 pm |
Bus transit to the Andy Warhol Museum,
115 Sandusky Street, Pittsburgh, Pennsylvania |
6:30 pm to 7:45 pm |
Keynote Speaker: Chris
Klug, Creative Director, Electronic Arts |
7:45 pm to 9:00 pm |
Conference reception at Warhol Museum, pasta & carver stations and substantive hors d'oeuvres |
| 9:15 pm |
Return bus transit to conference hotels |
Friday, May 9th, 2003 (Day 2)
8:30 am |
Coffee/tea/juices, pastries, Danish, and networking in the Carnegie Mellon University Center |
9:00 am |
Keynote Speaker: Ed Covannon, Eastman Kodak, Rochester, New York |
10:30 am |
Paper Presentation # 1: Creating Engaging Artificial Characters for Games: Penelope Sweetser, Daniel Johnson, Jane Sweetser, Janet Wiles (The University Of Queensland, Australia) Paper Presentation # 2: Emotional Effects of Shooting Games: “Real” versus “Virtual Actions and Targets: Matthias Rauterberg (Technical University Eindhoven, Netherlands) Paper Presentation # 3: Toontown Online: Jesse Schell (Carnegie Mellon University, Pittsburgh, PA, USA) Paper Presentation # 4: How Children Experience Playing Video Games: Jeanne B Funk, Tracie Pasold, Jennifer Baumgardner (University of Toledo, Ohio, USA) |
| 12:00 pm |
Lunch (on your own) |
| 1:45 pm to 3:00 pm |
Paper Presentation # 5: Linking Physical and Virtual Action Spaces to Control Game Flow: Berry Eggen, Loe Fejjs, Peter Peters (Technical University Eindhoven, Netherlands) Paper Presentation # 6: A Mixed Reality Mystery Game: Jorge Santiago, Luis Romero, Nuno Correia (New University of Lisbon, Portugal) Paper Presentation # 7: Creating a Level Playing Field: Improving Communication through Improvisational Techniques: Tina Blaine, Brenda Bakker Harger (Carnegie Mellon University, Pittsburgh, PA, USA) |
| 3:15 pm to 4:15 pm |
Paper Presentation # 8: Fitness Computer Game with a Bodily User Interface: Sari Mokka, Antti Vaatanen, Juhani Heinila, Pasi Valkkynen (VTT Information Technology, Finland) Paper Presentation # 9: Automating the Design
of Virtual Worlds using Rational Agents: Mary Lou Maher,
Ning Gu, (University Of Sydney, Australia) Technology Demonstration 1: Lemur (League of Electronic Musical Urban Robots) Robotic Orchestra: Eric Singer (Carnegie Mellon University, Pittsburgh, PA)
|
4:45 pm to 6:00 pm |
Technology Demonstration 2: Entertainment
Technology Centre Technology and Robotics Institute |
6:15 pm to 6:30 pm |
Bus transit to the Carnegie Museum of Natural History |
6:30 pm to 7:45 pm |
Conference reception at Carnegie Museum of Natural History, Pasta/Carver
stations and substantive hors d'oeuvres |
| 7:45 pm to 9:00 pm |
Keynote Speakers Panel: Transformations in Hollywood: How Technology has Changed the Face of Film, Television, Music, and Sports Entertainment Keynote Speakers: Barry Frank, Gary Smith, Bob Summer and
Bud Yorkin |
Saturday, May 10th, 2003 (Day 3)
8:30 am |
Coffee/tea/juices, pastries and networking in the Carnegie Mellon University Center |
9:00 am |
Keynote Speaker: Clark Dodsworth, interactive product development consultant, Editor of Digital Illusion: Entertaining the Future with High Technology |
10:30 am |
Paper Presentation # 11: Artificial Interactive Creatures as Entertainment Agents –an Insight into Robotic Psychology and Robotherapy with Max the Robotic Cat: Alex Libin (Georgetown University, Washington, D.C., USA) Paper Presentation # 12: Perceived Reality and Media Entertainment: Michael A Shapiro (Cornell University, Ithaca, NY, USA) Paper Presentation # 13: Explaining the Enjoyment of Playing Video Games: the Role of Competition: Peter Vorderer, Tilo Hartmann, Christoph Klimmt, (University of Southern California, USA & Hanover University, Germany) |
12:00 pm |
Lunch (on your own) |
| 1:45 pm to 3:00 pm |
Paper Presentation # 14: 3D Virtual Space Creation System Reflecting User’s Emotion by Interactive Evolution Method: Hiroshi Kaino, Masafumi Hagiwario Universitya (Department of Information and Computer Science, Keio University, Yokohama, Japan) Paper Presentation # 15: The Magic Window: The Emergent Aesthetics of High Resolution, Large-Scale Video Display: Jim Bizzocchi (Simon Fraser University, Canada) Paper Presentation # 16: Violent Videogame Effects: Brad Bushman (Iowa State University, Ames, IA, USA) |
| 3:15 pm to 4:15 pm |
Paper Presentation #17: Entertainment Computing Goes Retail: How Computers are Transforming the Dynamic of Branding: David Polinchock and Mark Romeo (Brand Experience Laboratory, New York, N.Y.) Paper Presentation # 18: Interactivity in Ico: From initial involvement through Immersion to Investment: Drew Davidson (Indiana University of Pennsylvania, Indiana, PA, USA) Paper Presentation # 19: Interactive Storytelling-from AI Experiment to New Media: Marc Cavazza (University of Teeside, United Kingdom) |
4:45 pm to 5:15 pm |
Conference Conclusion and
Closing Remarks: Donald Marinelli Co-Director, Carnegie
Mellon Entertainment Technology Center, Pittsburgh, PA, USA |
5:20 pm |
Bus transit to PNC Park on Pittsburgh's North Shore |
6:00pm to 7:05 pm |
Barbeque picnic (hot dogs, baked beans, French fries, potato chips, soda and beer) at the Allegheny Riverfront picnic area of PNC Park, 115 N. Federal Street, Pittsburgh, PA. |
| 7:05 pm to 10:00 pm |
Good seats for the Pittsburgh Pirates versus Arizona Diamondbacks baseball game. |
| 10:15 pm |
Return bus transit to conference hotels. |