
Initiatives

The ALICE Project
Created by ETC co-founder Randy Pausch, ALICE is a free, interactive programming environment that helps students learn to code by creating animations, games, and stories. Designed to make computer science education accessible and intuitive, ALICE empowers beginners to learn through creativity and play. Pausch’s legacy with ALICE continues on today at the ETC, where it continues to evolve as a tool for creative learning and computational thinking.

National High School Game Academy
Each summer, NHSGA brings high school students from across the country to the ETC for a six-week crash-course in game development. Modeled after our graduate curriculum, the program teaches students the ropes of storytelling, programming, visual design, and production in a collaborative, creative environment. For many students, it’s a first glimpse into the world of interactive entertainment, and the start of a lifelong creative journey.

K-12 Programs
We believe the work we do should be shared, scaled, and accessible to learners of all ages. That’s why we invest in K–12 outreach programs that bring ETC thinking into classrooms and communities. Through partnerships with local educators and districts, our team develops playful, interactive learning experiences that support everything from early literacy to STEM exploration. These initiatives empower students — and teachers — to see themselves as creators, not just consumers, of technology.
