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Faculty and Staff
The ETC has a talented pool of faculty and staff in addition to having access to the greater Carnegie Mellon University Community. The department also sometimes has industry professionals lead project groups and/or teach courses. |
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| Executive Producer |
Pittsburgh |
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Don Marinelli Executive ProducerDonald Marinelli is a tenured Professor of Drama and Arts Management at Carnegie Mellon University and is also the Executive Producer of the Entertainment Technology Center. Professor Marinelli has been at Carnegie Mellon for twenty-six years where he served as the Assistant Head of the Drama Dept. (1980-86) and later the Associate Department Head (1986-95). Dr. Marinelli was integral in creation of the Master of Arts Management (MAM) program, the Master of Fine Arts in Acting degree program with the Moscow Art Theatre School in Russia, and, with colleague Randy Pausch, he co-founded the Master of Entertainment Technology (MET) degree program and the ETC. A native of Brooklyn, New York, Professor Marinelli has lived in Pittsburgh for thirty-two years, coming here shortly after completing his undergraduate degree at the University of Tampa. He attended Duquesne University in Pittsburgh where he received a M.A. in Clinical Psychology specializing in Existential-Phenomenological Psychology. Professor Marinelli subsequently attended the University of Pittsburgh where he received his Ph.D. in theatre history, literature, and criticism in 1987 with a dissertation on the Italian Futurist F.T. Marinetti. Professor Marinelli is currently leading the expansion of the Entertainment Technology Center internationally with ETC branch campuses in Adelaide, Australia; Silicon Valley, California; and Osaka, Japan. | | Associate Executive Producer |
Pittsburgh |
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Mk Haley Associate Executive ProducerMk Haley serves in both faculty and administrative roles within the ETC, joining the team full-time after serving as adjunct faculty and as a program advisor for more than ten years. With experience across design, digital media and experience design; research with Walt Disney Imagineering; the Disney-ABC Television group for more than 15 years, and as faculty at several university programs for the past 20, Mk has always been thrilled to merge technology and design, and education and industry in new and engaging ways. including as a contributing author to several books on the creative process published by Walt Disney Imagineering. With ongoing roles at the Disney Research labs here at Carnegie Mellon in Pittsburgh, and SIGGRAPH, the association for Computer Graphics and Interactive Techniques, primarily in Emerging Technologies demonstrations and displays, Mk will continue to serve industry, academia, research, and the community, all together for the best possible collaborations across disciplines and genres. | | Directors |
Pittsburgh |
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Drew Davidson Director, ETC-Pittsburgh http://waxebb.com/Drew Davidson is a professor, producer and player of interactive media. His background spans academic, industry and professional worlds and he is interested in stories across texts, comics, games and other media. He is the Director of the Entertainment Technology Center – Pittsburgh at Carnegie Mellon University and the Editor of ETC Press. He completed his Ph.D. in Communication Studies at the University of Texas at Austin. Prior to that, he received a B.A. and M.A. in Communications Studies at the University of North Carolina at Chapel Hill. He chaired Game Art & Design and Interactive Media Design at the Art Institute of Pittsburgh and the Art Institute Online and has taught and researched at several universities. He consults for a variety of companies, institutions and organizations and was a Senior Project Manager in the New Media Division of Holt, Rinehart and Winston. He was also a Project Manager in Learning Services at Sapient, and before that he produced interactive media at HumanCode. He helped create the Sandbox Symposium, an ACM SIGGRAPH conference on video games and served on the IGDA Education SIG. He works with SIGGRAPH on games and interactive media and serves on the ACTlab Steering Committee, and many review boards and jury panels. He founded the Applied Media & Simulation Games Center at Indiana University of Pennsylvania. He is the lead on several MacArthur Digital Media and Learning Initiative grants and has written and edited books, journals, articles and essays on narratives across media, serious games, analyzing gameplay, and cross-media communication. | | Faculty |
Pittsburgh |
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Brenda Bakker Harger Brenda Bakker Harger is a theatre director (MFA Carnegie Mellon University), improviser, and professor of Entertainment technology at Carnegie Mellon University's Entertainment Technology Center where she teaches improvisational acting and leads diverse interdisciplinary projects. As an improviser, Brenda has performed with Pittsburgh Theatresports and SAK Theatre, and has led improv workshops nationally and internationally from theatre improvisers to executive leadership training (Carnegie Bosch Insititute) to video game companies. Bakker Harger is also director of a unique award winning theatre company at Carnegie Mellon, which uses live interactive theatre to address controversial issues in the workplace and classroom. She has produced an exploratory DVD-ROM for interactive theatre, and is currently pursuing her interest in further exploring her theory and skills in directing and improvisation with technology, both in gaming and theatre. Recent projects include: making a demo/prototype of a game based on the film Night of the Living Dead (with George Romero); creating a toy/exhibit featuring virtual representations of The Pittsburgh Children's Museum's Puppet collection; and Interactive robots - creating a robot which had distinct character and was able to convey emotion and intention. In theatre, Harger has directed and developed plays as technologically based Interactive experiences, one which premiered at the Humana New play Festival at the Actor's Theatre in Louisville, Virtual Meditation #1, and another, Full Spectrum, which premiered at the Ensemble Studio Theatre in New York City. In addition, Harger engages in ongoing research on using improvisational methods to create more believable virtual characters. |
Pittsburgh |
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Mike Christel Faculty http://www.cs.cmu.edu/~christelMike Christel joined the faculty at the Entertainment Technology Center in September 2008, moving from the Computer Science Department where he has been since 1997 working at the intersection of speech recognition, image processing, and multimedia interface development and evaluation. From 1987 to 1997 he worked at the Software Engineering Institute at Carnegie Mellon University investigating multimedia management of the requirements elicitation process, and multimedia for interactive software engineering educational experiences. Mike Christel is a founding member of the Informedia research team at Carnegie Mellon University designing, deploying, and evaluating video analysis and retrieval systems for use in education, health care, and understanding of human activity. His research interests focus on the convergence of multimedia processing, information visualization, and digital library research. He has worked with digital video since its inception in 1987 and received his PhD from Georgia Tech in 1991, with his thesis examining digital video interfaces for code inspection training. Whereas his Informedia work has focused on multimedia for information and communication, the ETC offers broad opportunities to explore multimedia for engagement and edutainment. Mike's roots are in Buffalo and he remains a HUGE Bills fan, hoping soon (this year!) for that elusive Super Bowl win. He loves to travel with his family, and he and his wife have visited cool places in all 50 states. Our oldest two children have traveled through all the Lower 48, but our youngest still has a few states to cover. We look forward to our next American Road Trip! |
Pittsburgh |
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Ruth Comley Art FacultyRuth is an alumnus of the Entertainment Technology Center and is now returning to take up a position as a member of the faculty. For more then ten years now, Ruth has been giving students the education that they need to survive in the gaming industry. She has taught 3D computer graphics classes in both the Media Arts and Animation Department and the Game Art and Design department at The Art Institute of Pittsburgh. Ruth is a 'jack-of-all-trades' in modeling, texturing, lighting, animation, and compositing; her focus is teaching others these skills. Before this, Ruth worked for the IBM Corporation in Poughkeepsie, NY. There she was an Associate Programmer working on the Work Load Manager development and testing team. Her MET was completed at the Entertainment Technology Center, Carnegie Mellon University. She received her BS in Computer Science at The State University of New York at Plattsburgh. Also, she completed an Associate in Specialized Technology degree majoring in Industrial Design Technology from The Art Institute of Pittsburgh. In recent years, Ruth has turned her life long hobby of scaring people into a profession. Her and a close-knit team design, build, and manage a local haunted house during the Halloween season. In past years she has produced The Art Institute of Pittsburgh's Khymira Experiment and Khymira II as well as the Nightmare in North Versailles. Here in the realm of darkness and shadow, Ruth uses all of her skills in art and technology to weave together characters and storylines that prey upon mans deepest fears. "When in the graveyard - beware of a sinking feeling, for the ground may be trying to claim you." |
Pittsburgh |
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John Dessler John (JJD) Dessler is a visual communications graduate of the Art Institute of Pittsburgh. He was the artist and media director for the Beaver County/Allegheny Times for 10 years and freelances for companies such as GE, NBC, Genworth Financial, and Heinz - specializing in Flash, Photoshop, audio/video production and effects. In 1996 he founded The Outlet for Creativity (a non-profit 501c3) in Rochester, PA, to foster and support the Arts in Beaver County and has served on numerous boards of economic and cultural development. John has taught digital and fine arts at the Beaver County Arts Academy, Pittsburgh Center for the Arts, Community College of Beaver County, Penn State, and the Beaver Valley International Arts Festival. He is a published playwright (Sketch-O-Frenia, Meriwether Publishing), winner of the Keystone Press and Telly awards, and is an accomplished studio and performing musician/producer. |
Pittsburgh |
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Chris Klug In the beginning, trained as a theatrical lighting designer, Chris Klug worked on Broadway, in regional theater and opera, and toured with various 70's rock n' roll bands. Before joining the ETC faculty, his last game industry job was as Creative Director for EA's MMORPG Earth & Beyond. Between then and now, Chris kept the wolves at bay by designing games. Starting his career with Simulations Publications, Inc., in 1981, he assisted with the design of Universe (a sci-fi role playing game), then moved on and designed the 2nd edition of DragonQuest (a fantasy RPG and winner of a Game of the Year Award), Horror Hotel (something's lurking in the shadows of an old Victorian guest house) and Damocles Mission (a sci-fi strategy game). While at SPI he edited the role playing section of Ares magazine. When TSR bought SPI in 1982, Chris and the rest of the SPI staff moved on to form Victory Games. There Chris headed up the role playing games division, and designed the James Bond 007 role playing game (a winner of a Game of the Year award as well) and oversaw the entire Bond product line. At Victory Games, Chris designed a half-dozen more titles and was, for a time, Design Director. After leaving Victory Games, Chris became a freelance computer game designer and has worked for SegaSoft, TSR, Hasbro Interactive, 3W, THQ, Simon and Schuster Interactive, Target Games, h2o Interactive, Gizmo Games, Westwood Studios and GT Interactive. Some of his computer game credits include Star Trek DS9: Dominion Wars, Europa Universalis, Duke Nukem: Time to Kill, Diamond Dreams Baseball, and Aidyn Chronicles: First Mage. For eight years, Chris was Vice President and chief Creative Officer for Diamond Dreams, Inc., a company dedicated to developing and marketing world-class computer sports simulations. For the last three years, Chris has been Creative Director at Cheyenne Mountain Entertainment in Mesa, Arizona, working on Stargate Worlds, an MMO based on the Stargate television franchise. In addition to teaching at the ETC, Chris has taught Interactive Storytelling at the Art Institute of Pittsburgh and the Art Institute in Phoenix. Chris is a member of the Writer's Guild of America West. |
Silicon Valley |
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Jiyoung Lee Jiyoung is currently a faculty member at the Entertainment Technology Center of Carnegie Mellon University at the Silicon Valley campus. She was previously a music instructor in Adelaide campus at ETC. Originally from Seoul Korea, she is a graduate of Carnegie Mellon University, Master of Music (MM) in Music Composition and Master of Entertainment Technology (MET) from the Entertainment Technology Center (2006). She received her Bachelor of Music (BM) in Music Composition from the Music Education Department at Konkuk University in Seoul Korea (2000). Before she joined the Carnegie Mellon, she was a music teacher at a middle school in Korea, and she was the head of composer at ATM (All That Music) studio; computer music studio for Game, Dance and Film Industry. Her compositions span diverse genres and styles that include modern dance music, animation, multi-media art, chamber works, films, chorus and electro-acoustic music. She has won numerous competitions with her compositions, including the 2004 Cuarteto Latino Americano String Quartet Competition. Her pieces have been performed at Carnegie Music Hall in Pittsburgh, PA as well as the 29th Composition Recital, Seoul Arts Center in Seoul. Jiyoung is currently advising: |
Global |
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Michelle Macau ETC AmbassadorMichelle Macau is a theater director, actor, administrator and teacher having earned her MFA in Directing from Carnegie-Mellon University. She currently teaches Improvisational Acting at ETC-A in Adelaide. Born in Cuba and reared in Miami, she earned her BA in Theater Arts and English from Livingston College/Rutgers University in New Brunswick, NJ. Her professional acting career in New York City afforded her the opportunity to work on new plays of social relevance and included teaching and touring correctional facilities in New York State. She began working on 1/2in video way back when producing documentaries and later worked on a bi-lingual television show, SONRISAS, in Austin, Texas. Her directing experience has focused primarily on original scripts working closely with writers in their developmental process with productions in New York, California, Maine and Pennsylvania. She worked both in the artistic and educational departments at the New York Shakespeare Festival under Producer, Joseph Papp, The Los Angeles Theater Center, and The Open Eye Theater in the Catskills. She has consulted with Pluma Pictures, Inc. in Los Angeles on NOT BROKEN an upcoming documentary and continues working with playwrights on new plays. She has enjoyed a long-term relationship with CMU having taught and directed for the School of Drama in the Showcase of New Plays, Pre-College (1989-95) and as adjunct faculty (1993-94). Teaching internationally has been a major interest, first in Singapore at the LaSalle School of Drama, and then around the world on the SS Universe Explorer as Professor of Drama for the 1997 Spring Semester at Sea voyage. She is thrilled to be part of the ETC/Global team. |
Silicon Valley |
| Carl Rosendahl Carl Rosendahl is the CEO and founder of Uth TV, a television and broadband outlet tapping into the exploding power of youth voice and digital storytelling. Carl graduated with a BSEE from Stanford University in 1979. Seeking a way to combine his passions for filmmaking and technology, he founded Pacific Data Images in 1980. PDI became, and continues to be, one of the pioneering and most highly innovative creators of computer animation for film and television. During his 20 years of leading the organization, PDI produced over 700 commercials, worked on visual effects for over 70 feature films and, in partnership with DreamWorks SKG, produced the hit animated film "Antz" and the Academy Award winning "Shrek." Carl received multiple Emmy Awards and in 1998 was recognized with a Technical Achievement Academy Award for PDI's contributions to modern filmmaking. In early 2000 he sold PDI to DreamWorks SKG, where the company continues to develop and produce animated feature films, including "Shrek 2" and "Madagascar." From 2000 through 2002, Carl was a Managing Director at Mobius Venture Capital (formerly Softbank Venture Capital) where he focused on investments in the technology and media space. Carl was a founding board member of the Visual Effects Society (VES) in 1995 and served as the Chair of the Society's Board of Directors from 2004 through 2006. The Visual Effects Society is an organization comprised of over 1,500 visual effects professionals who desire to honor, advance and promote visual effects for its membership and the industry as a whole. Carl serves on the Board of Advisors of Media-X at Stanford University. Media-X is a multi-disciplinary research and industry initiative focusing on the future of interactive media. In addition, Carl consults for a number of companies, where he specializes in helping to direct and manage creative organizations that are technology based. Carl is married and has two sons ages 18 and 15. He is a practicing amateur musician, enjoys building original projects (such as a functioning electric guitar built with Lego), and participating in outdoor activities such as fly fishing and wakeboarding. |
Pittsburgh |
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Shirley Saldamarco Shirley Saldamarco is the Supervising Producer and a member of the Faculty at the Entertainment Technology Center. Shirley has been at Carnegie Mellon for most of her adult life. In the early '70s, she was a student in the School of Drama where she studied Theatre Administration. She returned to the School of Drama in 1990 and continues to teach classes in Producing for Television and Film and master class workshops; she has also taught classes in "Creative Enterprises" to students in the Heinz School Master of Entertainment Industry Management Program. Shirley is President of Interactive Media Productions, the company she founded in 1982, which provides clients with Custom Broadcast and Non-broadcast Video Production, DVD and Intranet Training, Web-casting, Meeting Planning, Staging, Power-point Presentations, Video Walls, Computer Generated Graphics and Animation. As an Independent Producer, her projects include documentaries, public affairs programs, and special programming, which have aired on PBS, network and cable television. "After the Tears," a program produced for United Mental Health has been screened internationally, winning awards and acclaim in Egypt, Israel and Europe, as well as the United States. She proudly displays a number of awards including an Emmy nomination, Matrix Award in Broadcast News and Documentary, Golden Cine, a Pennsylvania Cable Arts Network Award, an American Psychological Association Award, and several Telly Awards. She has a particular interest in producing quality programming for children ages two to six and produced the pilot, "Charlie's Sharing Adventure" which has found an audience in daycare organizations and preschools. This same interest landed her the position of Dialogue Director for 52 episodes of "Johnson and Friends," on the Fox Network. Most recently she produced, "Once Upon a Toon", a co-venture between the Entertainment Technology Center, cartoonist and storyteller, Joe Wos and Production Masters, Inc. |
Pittsburgh |
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Jesse Schell Asst. Professor of Entertainment TechnologyJesse Schell is on the faculty of the Entertainment Technology Center at Carnegie Mellon University, where he teaches classes in Game Design, and leads several projects, including GameInnovation.com, a systematic study of the history of videogame innovations, and Hazmat: Hotzone, an anti-terror team training game for the nation's firefighters. Jesse is also the CEO of Schell Games (an independent game studio in Pittsburgh: www.schellgames.com), and the Chairman Emeritus of the International Game Developers Association. In 2004, he was named one of the world's Top 100 Young Innovators by Technology Review, MIT's magazine of innovation. Before coming to Carnegie Mellon, he was the Creative Director of the Disney Virtual Reality Studio, where he worked and played for seven years as designer, programmer and manager on several projects for Disney theme parks and DisneyQuest, as well as on Toontown Online, the first massively multi-player game for kids. Before that, he worked as writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. He is presently trying to cram everything he knows into a book called The Art of Game Design. |
Pittsburgh |
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Scott Stevens Scott Stevens is senior systems scientist in the Human-Computer Interaction Institute as well as faculty in the Entertainment Technology Center. His research interest's lie in the emerging, complex field of multimedia. Most applications fail to take full advantage of the information bandwidth, much less the capabilities of a multimedia, digital video and audio environment. To achieve, in part, a new model of multimedia systems, Scott's research includes interface designs that consider the complexity of multimedia objects, create high-fidelity environments, and incorporate an understanding of cinema and of digital video's temporal, spatial, and psychological nature. Scott's work also aspires to take the captivating power of story and fantasy, and combine it with motivating design, for applications ranging from learning and entertainment to information access and scientific visualization. |
Pittsburgh |
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Jessica Trybus Edutainment DirectorJessica heads up Edutainment Initiatives for the Entertainment Technology Center, in an attempt to understand and respond to the interest in applying interactive media to education and training in novel ways. She is also working on how to leverage the cutting-edge technology design capabilities of the ETC to jump start business growth and job creation in Pennsylvania. Jessica is also the CEO of ETC spinoff, Etcetera Edutainment. Jessica is a Pittsburgh native, and a 2004 graduate of the Entertainment Technology Center. Prior to coming to Carnegie Mellon for graduate school, Jessica held marketing, business development and project management positions with Viacom and AltaVista. She also worked as an assistant within Drew Barrymore's production company, Flower Films. Jessica received her B.A. from Cornell University. |
Pittsburgh |
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Ralph Vituccio Ralph Vituccio is the Director of Media Development in Communications Design and an Instructor in the Entertainment Technology Center at Carnegie Mellon. He has developed, written, and produced numerous films, videos, CD-ROMs, DVD-ROMs, web sites, and multimedia projects for Carnegie Mellon as well as many corporate and commercial clients. He is also an adjunct faculty at Pittsburgh Filmmakers where he teaches film and video production. His media work has received several communication and media awards and his interactive training CD-ROMs on racism and teaching conflict management skills have both won National Educational Media Awards and International Television and Video Awards. As an independent artist, Vituccio has received numerous grants in support of his work form the Pennsylvania Council on the Arts, the Mid-Atlantic Region Media Arts Fellowship Program and the National Endowment for the Arts. In addition, he has been the recipient of three Media Fellowship Awards. Vituccio's documentary, "PERFORMANCE: The Living Art ", won an Artist Distinction Award at the 1990 Berlin International Film Festival and has aired nationally on several PBS stations and internationally in several countries. His latest documentary, "When The Video Came", slated for release summer of 2003, considers the early formation of video as an art form and profiles many of the original pioneers in the field. Currently, Vituccio is in preproduction on his first feature film. | | Adjunct Faculty |
Silicon Valley |
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John Buchanan http://www.juancho.orgBorn in Colombia, Juancho has spent time in South America, England, and Canada. He is currently the Director of Technology for Relic Entertainment in Vancouver Canada. John is interested in tools that enable the fast testing of interactive scenarios, be they games, experiences, or other beasts. His current passion is the development of game sketching as a fundamental part of the Video Game development process.. |
Pittsburgh |
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David Gurwin David A. Gurwin is an Adjunct Professor of Entertainment Technology at Carnegie Mellon University's Entertainment Technology Center and also is an Adjunct Professor at Carnegie Mellon University's H. John Heinz III School of Public Policy & Management, where he teaches a course on Law and the Arts in the Master of Arts Management Program. Mr. Gurwin is an attorney and Shareholder with the national law firm of Buchanan Ingersoll & Rooney PC, resident in both the Firm's Pittsburgh and New York City offices. A professional jazz pianist himself, he chairs the Buchanan Ingersoll & Rooney's Entertainment and Media Law Group. He also chairs the Firm's Technology Transactions Group and is a member of the Emerging Companies Group. Mr. Gurwin represents clients in a broad variety of industries, with a particular focus on Internet, computer and technology clients, as well as those involved in the entertainment and media industries. In the technology arena, Mr. Gurwin represents and has represented clients in a broad variety of industries including Internet, e-commerce, software and information technology, biomedical, health care, advertising, consumer products, manufacturing, insurance and retail in connection with licensing and other business transactions involving the sale, acquisition, and commercial exploitation of software, biotech, and other technology assets. In the entertainment industries, his clients include and have included video game developers, film producers, musicians, record companies, recording artists, record producers, concert promoters, songwriters, music publishers, advertising and interactive agencies, fine artists, authors, literary publishers, television personalities, broadcasters, webcasters, playwrights, video production companies, arts organizations, professional athletes and sports organizations, including NFL and MLS teams. He also practices extensively in the areas of copyright, trademark and intellectual property law. Mr. Gurwin received his Bachelor of Science in Business Administration degree, summa cum laude, from The Ohio State University in 1982. He received his Juris Doctor degree, with honors in Law, from The Ohio State University in 1985, where he served as Article Editor of The Ohio State Law Journal and was elected to The Order of the Coif. He is admitted to practice law in Pennsylvania, New York, Ohio, and before the United States District Court for the Southern District of Ohio. He is a member of the Allegheny County Bar Association and The International Technology Law Association. He is Immediate Past-Chair of the Allegheny County Bar Association's Arts and Law Section. He is also a member of the Board of School Directors of the Hampton Township (Pennsylvania) School District, a member of the Board of Trustees of the MIT Enterprise Forum of Pittsburgh, a member of the Board of Advisors of Carnegie Mellon University's Arts and Culture Observatory and a member of the Information Technology Network Advisory Board for the Pittsburgh Technology Council. He is also Musical Director and a member of the Board of Directors of Adat Shalom Synagogue. Mr. Gurwin is a co-author of Inside the Minds: The Legal Sides of Entertainment, Sports, & Media, Aspatore Books (2004). He is also the author of Information Technology Consulting and Other Professional Services Agreements: Line by Line, Aspatore Books (2005). He is a frequent lecturer and author on the subjects of Internet and computer law, entertainment law and intellectual property law. |
Pittsburgh |
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Kerry Handron Kerry Handron is the Director of the Earth Theater at Carnegie Museum of Natural History and an Adjunct Professor in the Entertainment Technology Center at Carnegie Mellon University. With a technical background in physics and astronomy, she comes to the world of entertainment and education through the planetarium field. She was instrumental in the planning and design phases of the Earth Theater, which is one of the first to utilize a very large format digital projection system. She wrote and produced the opening show, the Millennium Show, and has worked on several others for the theater and other planetaria. One of her goals for the theater with the ETC is to create effective digital presentations utilizing interaction techniques to engage the audience to the greatest possible extent. Kerry is also the producer for the NASA sponsored Immersive Earth project, for which the ETC is exploring techniques and applications for interactivity in small fulldome environments. |
Pittsburgh |
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Jessica Hodgins Jessica Hodgins is an Associate Professor in Computer Science and Robotics at Carnegie Mellon University. From 1992-2000 she was on the faculty of the College of Computing and the Graphics, Visualization and Usability Center at Georgia Tech. She received an NSF Young Investigator Award, a Packard Fellowship and a Sloan Foundation Fellowship. Today she is editor-in-chief of ACM Transactions on Graphics. Her research focuses on the coordination and control of dynamic physical systems, both natural and human-made, and explores techniques that allow robots and simulated humans to control their actions in complex and unpredictable environments. Ongoing projects include data-driven animation, simulation of human motion, adapting control systems to new dynamic models, animation interfaces for naive users, animation of passive objects, and measurements of human perception of animated motion. |
Pittsburgh |
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Eric Paulos http://www.paulos.net/index.htmlEric Paulos is the Director of the Living Environments Lab and an Assistant Professor in the Human-Computer Interaction Institute with a secondary faculty appointment in the Robotics Institute both within the School of Computer Science at Carnegie Mellon University. Previously he was Senior Research Scientist at Intel in Berkeley, California where he founded the Urban Atmospheres research group - challenged to employ innovative methods to explore urban life and the future fabric of emerging technologies across public urban landscapes. His areas of expertise span a deep body of research territory in urban computing, sustainability, green design, environmental awareness, social telepresence, robotics, physical computing, interaction design, persuasive technologies, and intimate media. Eric received his PhD in Electrical Engineering and Computer Science from UC Berkeley where he helped launch a new robotic industry by developing some of the first internet tele-operated robots including Space Browsing helium filled blimps and Personal Roving Presence devices (PRoPs). Eric is also the founder and director of the Experimental Interaction Unit and a frequent collaborator with Mark Pauline of Survival Research Laboratories. |
Pittsburgh |
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Luis von Ahn Adjunct FacultyLuis von Ahn is an assistant professor in the Computer Science Department at Carnegie Mellon University. He is the recipient of a MacArthur Fellowship, and was named one of Popular Science Magazine's "Brilliant 10" scientists of 2006. His research interests include encouraging people to do work for free, as well as catching and thwarting cheaters in online environments. |
Pittsburgh |
| William J. (Chip) Walter http://www.chipwalter.comChip Walter may be best known at the ETC as the man who introduced Randy Pausch to Captain Kirk, but he is also an author, journalist, multimedia/game producer, filmmaker and former CNN bureau chief. He has published three mainstream science books -- Thumbs, Toes and Tears - And Other Traits That Make Us Human for Walker & Company; I'm Working on That; (Simon and Schuster), written with William Shatner; and Space Age for Random House. Chip has also done time in Hollywood as a screenwriter where he sold screenplays to Columbia-Tri Star, Universal and Warner Bros. During his career he served as National Programming Executive at WQED-TV, was CEO of Digital Alchemy Inc., Vice-President and Executive Producer of ENGAGE Games Online and Senior Strategic Communications Manager at the University of Pittsburgh Medical Center (UPMC). While at Digital Alchemy he developed learning games for the National Geographic Society including its popular GeoBee game inspired by the National Geography Bee. Chip is an adjunct professor at Carnegie Mellon University's professional writing program where he sometimes teaches science writing, and Senior Manager in charge of strategic educational initiatives at the Mellon Institute for Green Science where he is also Author-in-Residence. He has consulted with several nationally recognized organizations to develop creative online business strategies, content, and services in an effort to help tap emerging technologies. Chip's work as a science journalist has included writing and directing several award-winning science documentaries for PBS, each produced in association with the National Academy of Sciences. Variety called his documentary on the evolution of intelligence (Fires of the Mind), "Handsomely produced, beautifully written...a fascinating hour." He has also written for Discover Magazine, Scientific American and Scientific American Mind magazines, The Boston Globe and The Economist, among others. Chip has spoken at Xerox PARC, NASA, Harvard Law School and Carnegie Mellon University and many smaller organizations around the country and around Pittsburgh. He is a member of the Writers Guild of America and the National Association of Science Writers. He is a native Pittsburgh-er and that's where he currently lives with his two daughters, Molly and Hannah. |
Pittsburgh |
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John Wesner John Wesner is an Adjunct Teaching Professor in the Mechanical Engineering Department, a member of Carnegie Mellon's Institute for Complex Engineered Systems, and an adjunct faculty member in the ETC. John came to Carnegie Mellon in 2000, to share his experiences--after 31 years of doing and leading Mechanical Design and Product Design at Bell Laboratories (under AT&T and Lucent). In addition to working on the physical design of products like telephones and desktop computers, he spent time leading project management and process improvement programs. A registered Professional Engineer, John has his BS and PhD in Mechanical Engineering from Carnegie, and his MS from Caltech. Two of the "experience sharing" courses he has created include "Design for Manufacture" and "Entertainment Engineering." When he can break away from his professional activities, John exercises his creativity and "need" to build things by being a "passionate" model railroader, whose railroad clearly shows evidence of being created by a design engineer. |
Pittsburgh |
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Josh Yelon Game Engine Specialist http://panda3d.orgJoshua M. Yelon is the Entertainment Technology Center's game engine specialist. He serves two roles. First, he develops Panda3D, a powerful game engine used in projects throughout the ETC. Second, he serves as software engineering advisor to many of the local project teams. Dr. Yelon received his Ph.D. in computer science from the University of Illinois at Urbana-Champaign. His research involved the development of tools for high-performance parallel simulation, including the development of a parallelized implementation of the simulation language Modsim. His dissertation involved the design of new techniques for expressing object-oriented parallelism. After his dissertation, Dr. Yelon spent several years in the game industry. There, he designed and built the game engine and other tools for an massively-multiplayer online game. | | Staff |
Pittsburgh |
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Steve Audia Technology ManagerIf Steve hadn't discovered computers at the age of seven, he'd probably still be building transformers out of Lego. Pursuing his love of both technology and creative process, he decided to study architecture, and received a Bachelors of Science degree in Architectural Design from the University of Virginia in 1999. Upon graduation, Steve spent a one-year residency with Randy Pausch's Stage3 research group as a digital artist. This landed him a job as an artist and python programmer for Walt Disney Imagineering's DisneyQuest, where he helped design and prototype virtual and augmented reality attractions. Steve still hasn't given up his dream of one day being a Y2K engineer. |
Pittsburgh |
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Juleigh DeCarlo Global Director of Career ServicesJuleigh DeCarlo is the Global Director of Career Services for the Entertainment Technology Center (ETC). As the Director of Career Services for the worldwide campuses of ETC Global, Juleigh uses her many years of experience to support the hiring needs of various companies. She brings extensive knowledge and unbridled enthusiasm for entertainment industry along with a genuine love for the people who work in it. Having worked with a broad cross-section of companies in the game, web, multimedia, TV and film industries, Juleigh prepares students for their post-ETC careers and develops employment opportunities for ETC graduates worldwide through industry networking, involvement in professional organizations, and regular outreach to the ETC's employer/sponsor base and its network of over 160 alumni. I first fell in love with playing video games when pong came out with the arcade version in 1973. It was only a dime to play. I had my first pre order game Pac-Man for the Atari 2600. My oldest son Nicholas's first word was SEGA and I just purchased my three year old son Luke his first system. And so, I've helped perpetuate the next generation of game players. My mother is still amazed that I can actually make a living working in the field of gaming and themed entertainment! How cool is that! |
Pittsburgh |
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John Devich Technology ConsultantJohn comes to the ETC by way of the Desktop Support Program. He has always had a strong interest in anything computer related and has held varying positions in the computer field including web development, server support, and small business technology consulting in the past. John holds an Associate's Degree in Computer and Network Systems from Pittsburgh Technical Institute, and is currently completing his Bachelor's Degree in Computer Science from the University of Pittsburgh. John and his wife Heather along with their daughters Megan and Natalie live in the Pittsburgh suburb of Monroeville. |
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MaryCatherine Dieterle Director of Student Services My job is to make sure the semester schedules are set; students are taking the correct courses; and helping understand the student accounts with the globalization of the ETC programs. I have 15 years experience in student services. I started my career at Carnegie Mellon as a data entry clerk in the Cashier's Office; did a short stint in the HUB; then for 9 years I was an Associate Director of Enrollment Services. I have my bachelors of arts from Robert Morris and my MPM from the Heinz School. My hobby is trying to find balance between work and play, family and self. I am excited to part of the ETC program. I am amazed at the creativity and knowledge of the students, the involvement of the faculty in the projects and the many different experiences students receive during their education with ETC. |
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Jennifer Gilbert Multi-Media DesignerIf you are in need of art, Jen is the person to see. As a Multi-Media Designer, she works with Photoshop, Flash, 3D Studio Max and GameMaker to create any visual needs. While the media is the daytime concern, 3D modeling, texturing and animating have remained a personal passion. At any given time, Jen can tell you of at least 2 projects that are "in the works". Jen is a graduate of the Art Institute of Pittsburgh with a degree in Game Art and Design. While the art creation is a large part of what Jen does at the ETC, she also co-directs the Design Studio for bachelors and the High School Game Academy. If Jen is not in her office, she is off making the building fun and interactive with ever growing technologies. |
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Rebecca Lombardi Director of Admission and Marketing, ETC GlobalRebecca joins the ETC after spending 14 years in the undergraduate admission office at Carnegie Mellon. During her tenure in admissions, she traveled extensively throughout the world recruiting bright, talented and dynamic students to the undergraduate programs at Carnegie Mellon. Rebecca is a graduate of Allegheny College where she majored in Economics. She is bilingual in Spanish. Her hobbies include cooking, shopping and travel. |
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Cari Marty Director of International Finance, ETC-GlobalCari joins ETC-Global after 10 years in various positions at Carnegie Mellon, where she has had the opportunity to meet and work with many exciting people and programs. After receiving an undergraduate degree in math and a masters in Information Science, Cari had a brief stint as a programmer analyst in industry, then joined Carnegie Mellon where she immediately felt like she was "home" in the innovative and collaborative world of academia. She has held positions at Carnegie Mellon in Institutional Research, Treasury, and Financial Management for several different groups in the Provost Division, and was thrilled when the opportunity arose to work with ETC-Global and reside in a building with colorful walls. Despite her "geek-like" degrees and begrudging reliance on technology, she likes to think of herself as a luddite, and lets her three children play videogames, watch TV and use the computer (gasp) only on the weekends. Her children are desperately hoping that employment with the ETC will change that. Originally from Pittsburgh, Cari has also lived in Chicago, DC and Boston and hopes to return to Chicago (her favorite US city, by far) someday. Her hobbies are reading, biking and doing cool things with her kids. |
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Julie McKenzie Economic Development SpecialistJulie is an accomplished consultant with over 27 years diversified education and experience in economic development, education, government affairs, and multimedia production. Working with government and the private sector, she develops strategic partnerships and real-world projects for the ETC. One of the most recent partnerships she brokered was between the ETC, Harrisburg University for Science and Technology, and the Technology Council of Central Pennsylvania. Julie is the Development Director of Carnegie Interactive with a focus on projects that change the way information is delivered to the classroom, home, business, and beyond. |
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Janice Metz Department CoordinatorGraduate of the Police Academy at the Indiana University of Pennsylvania. Worked as a police officer for the Penn State Campus at McKeesport, South Allegheny High School and as a Carnegie Mellon University Security Officer. Was the R.A.D. instructor for the Carnegie Mellon University Police Department. Left the law enforcement field to have my first child -- Cody Lee Metz, born March 30, 2004. Worked as the Pittsburgh Technology Center's receptionist until joining the Entertainment Technology Center, September 2005. My son is the joy of my life. I'm a HUGE Steelers fan. Ready to start on the other hand. |
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Vicki Poklemba Manager of Finance and AdministrationVicki Poklemba is the Manager of Finance and Administration for the ETC. She is responsible for personnel and human resource issues as well as payroll and procurement. As an employee of Carnegie Mellon since 1976, she had worked for many years in the Carnegie Mellon Research Institute as well as the Provost's division and eventually with ETC beginning in 2002 when they first moved in to their present home here at the PTC. |
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Caitlin Zunic Administrative CoordinatorCaitlin joins the Entertainment Technology Center after working for nearly a year as the Pittsburgh Technology Center's receptionist. She previously worked for over three years at Mellon Institute operating the post office and mailroom, prior to that she worked for over a year at the Carnegie Mellon campus post office. She joined Carnegie Mellon University after working for seven years for Spectacor Management Company at Three Rivers Stadium. Caitlin is a graduate of Community College of Allegheny County where she received Associate degrees in Business Management and Hotel Management. She then went on to graduate from Robert Morris University with a Bachelor degree in Business Management. Caitlin is an avid Pittsburgh Pirate fan. She enjoys traveling to different baseball stadiums to study their architecture, having visited over 362 ballparks. | | Corporate Partners and Sponsors |
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Craig Lipchin Co-Founder http://www.xgaming.comCraig Lipchin is co-founder and Chief Financial Officer of XGAMING, INC a development firm which creates high end gaming accessories for all game systems. Craig manages and develops direct relationship customers, retail accounts and 11 international distributors for the company's flagship brand, X-ArcadeTM. A native of Johannesburg, South Africa, Craig worked for 6 years developing diamond polishing and distribution companies. After successfully selling his share in those businesses, Craig moved to Los Angeles, CA where he lived for 3 years before reaching his final destination in Pittsburgh, PA. Craig is working with the ETC on a one year sponsorship to collaborate with students on the development of a number of experience-enhancing interactive entertainment products. Craig can usually be found listening to, dreaming about, or attending a Dave Matthews Band concert. |
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Shawn Walters Shawn Walters is co-founder and President of XGAMING, INC development firm which creates high end gaming accessories for all game systems. Shawn created the X-Arcade, an award winning arcade joystick built on XGAMING's pioneering input device platform, which works with all current/future game consoles and PC/MacTM computers. He spent 5 months in China setting up manufacturing facilities and production staff responsible for building XGAMING's products. Shawn left university at 19 to start his first gaming company and has been successfully creating and marketing video game products for the past 7 years. Shawn is working with the ETC on a one year sponsorship to impart his entrepreneurial experience in the game industry to students and collaborate on the development of interactive entertainment products. Shawn can usually be found working, reading or traveling. | | Visiting Scholars |
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| Anthony Daniels http://www.anthonydaniels.comAnthony studied law before finally admitting that he needed to be an actor. Graduating after three years at drama college in England, he had already won the prestigious BBC Radio Award. After two stage productions he was invited to join the National Theatre of Great Britain at the Young Vic, appearing in their London theatre and their international productions. He left the company when George Lucas employed his acting and mime skills to give life and voice to the golden robot, C-3PO. Now the only actor to feature in all six Star Wars movies, Anthony has been involved in numerous spin-offs of the Saga, notably The Muppet Show, Sesame Street, Disney's Star Tours and The Clone Wars movie and TV series. He has become a spokesman for the popular Art of Star Wars exhibitions around the world, working with the Discovery Channel on science projects and with the Museum Of Science, Boston on their innovative exhibition, Where Science Meets Imagination, currently touring the USA and Australia. He has also scripted and hosted a series of symphony concerts across the States and Canada. Although the movie-related work has formed a major part of his career, Anthony has continued to appear in a range of British TV productions from sitcoms and soaps to more series dramas. Non-theatrically, Anthony has created and produced exhibits for the London Dungeon, the Waafi Center, Dubai and a multi-sensory immersive exhibition for Guinness. He has written a series of children's musicals for BBC radio and produced an award-winning arts documentary for BBC TV. |
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Nicholas Fortugno http://www.rebelmonkey.comNick Fortugno is a co-founder and President of Rebel Monkey, a NYC-based casual game studio. Before Rebel Monkey, Fortugno was the Director of Game Design at gameLab, where he was a designer, writer and project manager on dozens of commercial and serious games, and served as lead designer on the downloadable blockbuster Diner Dash and the award-winning serious game Ayiti: The Cost of Life. Nick teaches game design and interactive narrative design at Parsons The New School of Design, and has participated in the construction of the school's game design curriculum. Nick is also a co-founder of the Come Out and Play street games festival hosted in New York City and Amsterdam since 2006. His most recent writings can be found in Second Person: Role Playing and Story in Games and Playable Media, published by MIT Press. |
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Oscar Garcia Panella http://www.salle.url.edu/~oscargDr. Oscar Garcia Panella holds a B.Sc. degree in Telecommunications, besides a M.Sc. degree in Electronic Engineering and a PhD in Computer Science, respectively, in 1995, 1998 and 2004, from La Salle School of Engineering in Ramon Llull University, Barcelona, Spain. His PhD topic was a "General Dynamic Surface Reconstruction: Application to the 3D Segmentation of the Left Ventricle", partially granted by the EPSON Iberica's "Rosina Ribalta prize" for the best pre-doctoral project (1999). He's enjoyed several stages abroad, like at the IMSC (Integrated Media Systems Center) of the University of Southern California (USC, Los Angeles, California) or at the VIS Lab at The Henry Samueli School of Engineering (University of California at Irvine - UCI). He entered the Multimedia Section within the Media Technologies Department (DTM) of the same university in 1996. He takes care of the university studies related to Multimedia since 2002 (a Bachelor degree in Multimedia Engineering plus a master program, Multimedia Creation, Design and Engineering (MCDEM)). Oscar's hobbies include playing videogames (of course), collecting antique computers and entertainment devices, reading, traveling all around the globe with his family and enjoying nice food. |
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| Mickey McManus Mickey McManus is the president and CEO of MAYA Design, a technology design consultancy and innovation lab that specializes in making complex technology products and information-rich environments easier to use. As an expert in the design of satisfying user experiences, McManus is a frequent speaker on the need to include the human element in the design of products and services. He was the keynote speaker at ECEF 2007, and was an invited speaker at both the 2007 Smart Services Forum presented by Harbor Research and at the 2006 World Healthcare Innovation and Technology Congress in Washington, D.C. He also spoke at the 2005 M2M (Machine to Machine) Conferences in Amsterdam and Dallas, and at the 2004 M2M Conference in Brussels. At the Public Library Association's 10th National Conference in 2004, he co-presented "Architecting a Pleasurable User-Centered Library Experience." Before he came to MAYA, Mick was co-founder and senior vice president of creative vision and strategy at Elan Communications, an integrated communications consultancy for clients that included Bristol Myers Squibb, MasterCard, Samsung, Nortel Networks, TiVO, and Janssen Pharmaceutica. He built the creative team that managed the concept, design, and production of the Samsung Electronics pavilion at the 2000 Summer Olympics in Sydney, Australia. The wireless telecommunications rendezvous became a destination for more than a million visitors and was listed as one of the top ten destinations during the games. McManus graduated from the School of Art and Architecture at the University of Illinois. He holds a BFA in industrial design and extended studies in communication design and mathematics. |
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Katie Salen http://gamersmob.comKatie Salen is an Associate Professor in the Design and Technology, Parsons The New School for Design and the Executive Director of a non-profit called The Institute of Play, which received a $1.5 million MacArthur Foundation grant to develop a proposed 6th -12th grade public school in New York City, themed around creativity, innovation, and games. She is co-author of Rules of Play: Game Design Fundamentals, a textbook on game design, as well as The Game Design Reader, and The Ecology of Games: Connecting Digital Youth and Learning, all from MIT Press. Interested in games as aesthetic, educational, and cultural forms, she has developed a critical practice that includes designing games of many different types, from big games, to downloadable games, to conference games and game-hybrids that take gaming as points of creative departure. She writes extensively on game design, interactivity, and game culture, including authoring some of the first dispatches from the previously hidden world of machinima. This summer she is starting collaboration with the Arts, Engineering, and Media program at Arizona State University to develop a series of game-based simulations for a mixed reality environment called SMALLab. Katie is co-editor of The International Journal of Learning and Media (MIT Press) and sits on a number of international advisory boards. Katie recently worked as lead designer on Gamestar Mechanic, an online game that allows players to create, modify and share games. Supported through a 1.5 million dollar MacArthur Foundation grant, it was produced by Gamelab, and New York City-based commercial game developer. She has worked on a range of projects for Microsoft, Gamelab, the Hewlett Foundation, the Design Institute, mememe Productions, Salty Features, the Buckminster Fuller Institute, and others. She is a former member of Playground, a design team focused on large-scale, experimental, urban games. Playground has been recognized as helping to pioneer a genre of games know as Big Games large-scale urban games that engage players in activity both in physical and online space and recently explored another new genre of games,Slow Games in the 25th anniversary issue of Metropolis magazine. Slow Games take 25 years to play. A contributing writer for RES magazine, Katie worked as an animator on Richard Linklater's critically acclaimed animated feature Waking Life, as well as two music videos for the band Zero 7 (In the Waiting Line; Destiny). In 2003-04 she partnered with screenwriter and director Hampton Fancher (Minus Man; Bladerunner) on a project for the XEN division of Microsoft to develop an animated storytelling experience distributed through Xbox Live. She teaches and lectures widely, and has helped curate programs at the Lincoln Center, Cinematexas, ZKM, Exploding Cinema, and the Walker Art Center on games and culture. | | In Memoriam |
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| Anne Humphreys Faculty Member, ETCAnne R. Humphreys was on the Faculty of the Entertainment Technology Center and the Business Development Coordinator for the Office of Strategic Technology Initiatives. Until April 2006, Anne was responsible for the programmatic leadership and strategy at the Learning Systems Architecture Lab at Carnegie Mellon, where she had been a member of the technical staff since 1996. She was a graduate of Carnegie Mellon University, MA in Professional Writing (1994) and MA in Communication Planning and Design (1996). Ms. Humphreys held a series of positions with increasing responsibilities for administrative program management prior to becoming the Co-Director of the Learning Systems Architecture Lab in 2000. At the LSAL, Anne was responsible for directing the lab's programs: planning, designing, and communicating overall program goals and progress to internal and external clients; tracking cost and schedules against technical and content quality; evaluating and selecting appropriate technologies; managing technical risks through early pilot testing and demonstrations; and assisting in the preparation and presentation of proposals for funding. |
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| Randy Pausch http://www.randypausch.comRandy was a Professor of Computer Science, Human-Computer Interaction, and Design at Carnegie Mellon, and co-founder of the Entertainment Technology Center. He also served as the Director of Carnegie Mellon's Stage 3 research group, where he oversaw the development of Alice, a rapid-prototyping environment for interactive 3d graphics and virtual reality. He was a National Science Foundation Presidential Young Investigator and a Lilly Foundation Teaching Fellow. In 1995, he spent a Sabbatical with the Walt Disney Imagineering Virtual Reality Studio, andconsulted with Imagineering on interactive theme park attractions, particularly for the "DisneyQuest" virtual-reality based theme park. Dr. Pausch was the author or co-author of five books and over 60 reviewed journal and conference proceedings articles, and his primary interests were human-computer interaction, entertainment technology, and undergraduate education. |
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