Week 13

This being the week before our softs presentation, we focused mainly on the following¬†things: Playtesting at East Franklin Taking input from the advisers on what has to be done by …

Week 12

During this week, we made some major updates to our game. After we playtested at St. Joseph School last week, we learned that we had to fix multiple bugs in …

Week 11

During this week, we started implementing all the feedback we received from playtesting at the East Franklin School last week as well as from the ETC Playtesting Day that was …

Week 10

This week we gathered our assets together to create a new build for playtesting. We created additional robots and put the animations, sound effects, and code together within Unity. Animations …

Week 9

This week we gave our halves presentation, began designing our customization and economy systems, added procedurally generated problems, and began work on new robot characters. Halves We presented our current …

Week 8

This week, we began to put the various pieces of our project together to create a digital prototype for our Halves Presentation. Art Style Feng finished the art and UI …

Week 7

This week we visited our client and began finalizing our digital prototype. Client Meeting On Wednesday, we traveled to East Franklin for a meeting with our client, the teacher Ms. …

Week 6

This was probably one of the most important weeks for the team. This is because this week we were able to access the levels of each student in the classroom …

Week 5

This week we prepared for our Quarters presentation, met with faculty, conducted additional research, and began to solidify our designs. Quarters Our Quarters presentation involved us presenting to various faculty …

Week 4

This week we completed three paper prototypes, a digital proof-of-concept, and playtested with our clients at East Franklin. Paper Prototypes We created three paper prototypes testing an addition mechanic. The …