Mon, Feb 29, 2016:
1) Production
Implement the UI to the prototype.
Tue, Mar 1, 2016:
1) Production
Implement the face manipulation function to the prototype
Wed, Mar 2, 2016:
1) Meeting with Brenda
We met with Brenda. She gave us lots of advice about the half presentation.
Thu, Mar 3, 2016:
1) Production
We integrated the character walking/throwing animation into the game.
2) Prepare Final presentation
We started to prepare the final presentation. First, Joshua made the highly production focused presentation powerpoint slides.
Fri, Mar 4, 2016:
1) Prepared Final presentation
Every teammate checked the slide and started to fix & add their own programming/art/sound challenges to the slide. Joshua and Sarah also added the future plan.