Mon, Feb 29, 2016:

1) Production

 Implement the UI to the prototype.

Tue, Mar 1, 2016:

1) Production

Implement the face manipulation function to the prototype

Wed, Mar 2, 2016:

1) Meeting with Brenda

We met with Brenda. She gave us lots of advice about the half presentation.

Thu, Mar 3, 2016:

1) Production

We integrated the character walking/throwing animation into the game.

2) Prepare Final presentation

We started to prepare the final presentation. First, Joshua made the highly production focused presentation powerpoint slides.

Fri, Mar 4, 2016:

1) Prepared Final presentation

Every teammate checked the slide and started to fix & add their own programming/art/sound challenges to the slide. Joshua and Sarah also added the future plan.