Mon, Mar 28, 2016:

1) Meeting with Brenda

Brenda gave us a feedback about our half presentation.

2) New sprint meeting

We started the new sprint meeting and we make a plan for playtest

3) Production

Martin started developing programming structure for mobile UI implementation.

Tue, Mar 29, 2016:

1) Production

Wenyu and Jerry focus on balancing.  Martin implemented the face manipulation function

Wed, Mar 30, 2016:

1) Phil Light talk

2) Production

Thu, Mar 31, 2016:

1) Meeting with Jesse

Jesse Shell visited our project room and we get feedback from him. His feedback is as followed.

  • More clear visual feedback and UI
  • Clarify the start & end state of the game
  • Didn’t like the wraparound mechanic
  • Consider power-up

2) Production

Prepared for playtesting for the ETC student. Martin work on face manipulation function preset.

Fri, Apr 1, 2016:

1) Playtest

We run playtest with the ETC students and faculty.

2) Production

Prepare for the big playtest. We completely implemented the face function into the game. We set the actual game win/end state, Jerry balanced couple of value of snowball fight for the playtest.

Sat, Apr 2, 2016:

1) ETC playtest day

We executed the playtest with kids and family demographic