Week 7

At this stage in the experience, the team felt like we had a sufficient amount of clarity on the direction of the project to finalize and lock down on a production schedule. In producing cinematic VR experiences, particularly non interactive experiences, there is an interesting conflict between two production styles. On one hand there’s a game based iterative production style where development flows from one prototype to another to refine gameplay. On the other hand there’s the film production style which is much more focused and sequential to produce the beautiful imagery. Our production scheduled needed a combination of both of these styles.

As we mentioned previously, we designed the experience as two parts which one is concrete and the other abstract. While Nikhil is working on the gameplay and production schedule,  Luo is working on the environment layout and refinement of the world in Act 1, and at the same time Yang is working on the Act 2 morphing according to Catherine’s storyboard.

Act 1

Act 2

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In the mean time, Catherine is working on Act 2 soundtrack and Act 1 SFX.