Coco & Co constructive communication & collaboration

4Oct/10Off

Dailies 10/4/2010

What I did:

  • Tons of optimizations. Game runs like 5x faster now.
  • Fixed box pulling. Can now either bump into box to initiate pull or click on box.
  • Fixed a character physics bug.
  • Fixed a camera tracking bug.
  • Added camera views that allow the camera to focus on particular puzzles.

What I plan to do:

  • Some fixes to character animations.
  • Code cleanup.
Filed under: Dailies, Walt Comments Off
4Oct/10Off

Daily Update

Accomplished:

  • Field Trip Stuff

Tomorrow:

  • Learning all about unity and scripting and how it all works so that Chris and I can start working in parallel
Filed under: Paulwei Comments Off
4Oct/10Off

Daily Update

Today:

  • designed the platforms, podium, button, artifact
  • textured artifact (red and blue)

Tomorrow:

  • continuing designing game play objects
  • texture podium and platform
4Oct/10Off

Daily Update 10/1

What I Did Today:

  1. Reorganized our project folder to keep assets organized and speed up design
  2. Worked with Hugo to get modular terrain in and working
  3. Blocked "Final" implementation of initial zones for Desert and Sand character
  4. Defined terrain and tree prefabs

What I'll Do Monday:

  1. Finish initial puzzles for Sand and Snow character
Filed under: Dailies Comments Off
4Oct/10Off

Daily Update 10/1/2010

Accomplished:

  • Finished 10 Second Promo

Monday:

  • Gather Sounds
Filed under: Paulwei Comments Off
4Oct/10Off

Daily Update 9/30/2010

Accomplished:

  • Internship Presentation
  • 10 second promo

Tomorrow:

  • 10 second promo
Filed under: Paulwei Comments Off