20Oct/10Off
Daily Update, 10/20/2010
What I did today:
- Held a few playtests
- Added changes to puzzles after Jiyoung struggled to make a few jumps.
- Designed and prepared half presentations.
- Made title screen for the game...now called, "Way".
What I'll do tomorrow:
- Half presentations.
- Next week sprint project planning.
- New puzzles.
- Speak to art to figure out the different styles for each zone, as well as the big key moments of the story.
20Oct/10Off
Daily Update
Accomplished:
- Advisor Meeting with Jiyoung and Carl.
- Presentation preparation and practice
- Updated game on website
- Created simple portal to game (www.etc.cmu.edu/projects/cococo/play.html)
Tomorrow:
- Presentation practice in the morning
- Present
- Find sounds?
20Oct/10Off
Daily 10/20 Cynthia Jiang
Done:
- Add splash screen
- Fix podium bug
- Fix death / cutscene effect bug
- Fix the glow effect performance
- Half presentation prepare
Todo
- Half presentation
20Oct/10Off
Dailies 10/20/2010
What I did:
- Lots of halves prep.
- Added (temporary) jump sound.
- A couple bug fixes.
What I plan to do:
- Halves!
- Take a frickin' break.
20Oct/10Off
Dailies 10/19/2010
What I did:
- Added triggered camera pans.
- Spent a lot of timing figure out performance issues on low-end computers. (Seems to be mostly post-effects.)
- Added camera pans to gesture tutorial.
- Fixed a bunch of bugs.
- Played with post effects, such as blur and depth-of-field.
- Add (very) basic "yell" mechanic. (Press the down button.)
What I plan to do:
- Halves prep.
- Bug fixes as necessary for halves demo.
20Oct/10Off
Daily Update
Today:
- advisor playtest
- edited video for 1/2 demo
- practiced for 1/2 presesntation
- made new head gesture tutorial graphics
Tomorrow:
- 1/2 presentations
20Oct/10Off
Dailies 10/18/2010
What I did:
- Fixed network death & respawning.
- Met with Paulwei and then the rest of team to discuss production process.
- First version of gesture tutorial.
- Cameras now track the vertical position of the character much more smoothly (such as when jumping).
What I plan to do:
- Camera pan on events.
- Halves prep.
20Oct/10Off
Daily Update 10/18, 10/19
doing
environment modeling , texturing, adding post effect
tomorrow
environment modeling , texturing, polishing scene art
20Oct/10Off
Daily Update 10/11 ~ 10/15
doing
environment modeling , texturing
tomorrow
environment modeling , texturing