Coco & Co constructive communication & collaboration

12Nov/10Off

Dailies 11/10/2010

What I did:

  • Fixed zooming with camera views, and made camera views a bit smoother as well.
  • Added normal mapping to podiums.
  • Added ability to adjust intensity of light based on character position.
  • Updated sand character prefab with new model and textures.
  • Added ability to toggle lights per-camera.
  • Fixed draw planes in 5.2 so they now always render over the background.
  • A bunch of fixes in prep for tomorrow's playtests.

What I plan to do:

  • Lots of playtesting!
Filed under: Dailies, Walt Comments Off
12Nov/10Off

Dailies 11/9/2010

What I did:

  • Emotion state can now be set back to neutral by clicking the currently-active button.
  • Emotion state buttons now fade out when puppeteering.
  • Removed right click icons when right-clicking.
  • Invisible platforms now nicely fade in and out.
  • Hand clapping sort of works.
  • Added call and head tilt triggers.
  • Added random interval triggers for things like environmental sound effects.
  • Fixed a few bugs.
  • Character arms now don't intersect so bad when mirroring.

What I plan to do:

  • Light intensity based on character position.
  • Cleanup in prep for Thursday's playtests.
Filed under: Dailies, Walt Comments Off
12Nov/10Off

Dailies 11/8/2010

What I did:

  • Playtesting!
  • Fixed head tilt to now use the correct joint.
  • Added light intensity actions so that lighting levels can be controled by triggers.
  • Updated sand character with Hugo's new rig and animations.
  • Fixed bug where facial emotion textures were messed up when the character is seen as the monster.
  • Fixed positions of emotion buttons when screen is not split.
  • Removed box pulling.

What I plan to do:

  • More work on emotions and emotion animations.
  • Call and head tilt triggers.
Filed under: Dailies, Walt Comments Off
11Nov/10Off

Daily Update

Accomplished:

  • More Playtests
  • Changed terrain for level 3
  • Found flame burning sound

Tomorrow:

  • Playing with the moments
  • More finesse
  • FRAPS
  • Video editing
Filed under: Paulwei Comments Off
10Nov/10Off

Daily Update

Accomplished:

  • More polish to the game.
  • Uploaded new version of game to the website

Tomorrow:

  • Playtest
  • Polish some more
Filed under: Paulwei Comments Off
9Nov/10Off

Daily Update

Accomplished:

  • Tweaked level 3 to allow for people being able to step under boxes.
  • Added environment sounds to the garden level and the final level
  • Played with fire in scene 5
  • Organized more playtests for Monday (though may need to reschedule)

Tomorrow:

  • More tweaking and playing with the game
Filed under: Paulwei Comments Off
8Nov/10Off

Daily Update

Accomplished:

  • Playtest
  • Tried a new way to do sounds, doesn't look promising
  • Wrote thank you emails and scheduled more playtesting

Tomorrow:

  • Tweaking the levels and getting things ready for the next playtest
Filed under: Paulwei Comments Off
8Nov/10Off

Daily 11/8 Cynthia Jiang

Done:

  • Add gesture glow moment

Todo:

  • Think about adding other moment in the game
Filed under: Cynthia Comments Off
8Nov/10Off

Daily 11/2 – 11/5 Cynthia Jiang

Sick whole week, have to take off

Filed under: Cynthia Comments Off
8Nov/10Off

Daily 11/1 Cynthia Jiang

Done:

  • fix bugs

Todo:

  • take off on Tuesday
Filed under: Cynthia Comments Off