28Oct/10Off
Dailies 10/25/2010
What I did:
- Fixed a bug with networked actions.
- A bunch of big optimizations.
- Played with cool lighting and shadow effects.
- Switched to use our own master server and NAT facilitator.
- Mouse cursor is now faded when moving or puppetering.
What I plan to do:
- Make invisible platforms faded when no one is standing on them.
- Add context-sensitive call voices.