12Nov/10Off
Dailies 11/9/2010
What I did:
- Emotion state can now be set back to neutral by clicking the currently-active button.
- Emotion state buttons now fade out when puppeteering.
- Removed right click icons when right-clicking.
- Invisible platforms now nicely fade in and out.
- Hand clapping sort of works.
- Added call and head tilt triggers.
- Added random interval triggers for things like environmental sound effects.
- Fixed a few bugs.
- Character arms now don't intersect so bad when mirroring.
What I plan to do:
- Light intensity based on character position.
- Cleanup in prep for Thursday's playtests.