Crescendo is a client based project working with Smilegate, a Korean game developer. Smilegate would like us to create an experience for children and families that encourages cooperation, brings people together, and gives players the feeling of playing real instruments without requiring them to have the skills of a musician.

With these ideas in mind, Crescendo created a rhythm/music game for the PC. The game requires players to match rhythms in time with music and rewards players for playing in harmony with one another. This game is played with custom instruments that look like their real counterparts while greatly simplifying their use. The goal is to deliver to Smilegate a concrete, finished product and documentation of the research we’ve done explaining how we came to our design decisions.