Week 5: Quarters, and Bye-Bye Blimp

Alas! Like Week 4, Week 5 involved some backtracking. While researching blimps at the beginning of the week, we found that a blimp that would be small enough to float among the crowd at a baseball game would not be able to fight the kind of winds that often blow through outdoor stadiums – so...

Week 4: One Step Back, Two Steps Forward

So, everything we said last week about how hockey was the ideal sport for this project? Out the window! On Monday, our team sat down and discussed the ramifications of what we had learned from the PPG Paints arena. We decided that the limited flying range of the blimp in a hockey arena, while disappointing,...

Week 3: Decisions, Decisions

Now that the team had decided to use a blimp as an interaction platform (in addition to fan smartphones and occasionally the Jumbotron), the next step was to decide what those interactions would be. In order to do that, we first had to decide on a sport on which to focus. After extensive research into...

Week 2: Bring In the Party Blimp

As of this week, highlights are definitely out. Our research from Week 1 and the beginning of Week 2 indicated that many apps (YinzCam, VenueNext, FanPic, etc.) already provide live highlights to fans in stadium seats. Additionally, analytics from these apps reveal that the highlight feature is hardly ever used: in the 49ers stadium, for...

Week 1: Highlights –> Fanfare

As of January 20th, we have completed the first week of the semester! Since it was a four-day week and we’re just getting ramped up, there’s not much to report, but here is what we did in a nutshell.