Week 6

This week, Future Tech finalized our concept selection. The artists began working on concept art for the mod while the programmers researched the mod tool capabilities.

On Monday, the team came together to finalize our concept choice. We decided to pursue the human trafficking concept. While we could have come up with an engaging mod for hunger, the resulting impact would not have been as strong as that of human trafficking. The artists met to discuss preliminary art assets that could be worked on while waiting for Kaiyang to create a solid design based on our brainstorming from last week. On Wednesday, the team held a quick stand-up meeting to gather information on what everyone had accomplished thus far, and what their plans are for the rest of the week. Late on Thursday, we received news that CMU and Hansoft had finished their legal tussle, and we were cleared to use Hansoft as our project management software. Jennifer and Elwin entered the team’s tasks into Hansoft and gave the team a brief overview of how to use the program. Kaiyang presented a high-level concept of the human trafficking game mod to the team, and will work on the rough draft this weekend.

Over the weekend, and into next week, the team will continue researching the mod tool and coming up with concept art to put into the design document in preparation for our upcoming client meeting.

Week 6
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