News Letters

Keep updated about us!

WEEK 16: 5/5 – 5/9 (FINALS)

Academically, this is our final week on this project, and what a project it has been! We had our ups and downs, some close shaves, but with the great talent working on the team and great support from faculty and staff, we have made a tool we are proud of. We spent the first two […]

WEEK 15: 4/28 – 5/2

This is the penultimate week here at the ETC. We had a couple tech rehearsals planned at the Kresge Hall to make sure we’re ready with everything before our finals week. While our actual performance for Dr. Thomas’s lecture is on May 14, our academic finals is next week, on May 7. We had consecutive […]

WEEK 14: 4/21 – 4/25 (SOFTS)

This was Softs week. Softs were on Monday and it involved us presenting an experience as close as possible to the final performance. For this, we set up most of our equipment in the second floor classroom. We had 4 stage risers with the tall seats on them, with speakers filling in for musicians. We […]

WEEK 13: 4/14 – 4/18

This week was majorly a development week. While movement 2 was mostly done, movement 3 was in the beginning stages of development and movement 4 had still not started development. The tech team got into the development of the remaining movements on full steam. We had our client, Dr. Thomas come in again this week […]

WEEK 12: 4/7 – 4/11

This week we began development on movement 2 and movement 3 simultaneously. The mechanisms for these movements are slightly different from the first movement, but use the existing art assets. Thus, these are incremental upgrades to the mechanism of movement 1. The major part of this week; on Wednesday was our first ever tech rehearsal […]

WEEK 11: 3/30 – 4/4

This was our first week after Halves.While our Halves presentation was well received and we got good feedback for what we’d created, internally the team realised that there is a lot more left to be done. We set about developing the animation for the main screen. So far we’d been concentrating on the individual instruments; […]

WEEK 10: 3/24 – 3/28

This was Halves week. After two weeks of relative inactivity, the team came back together with a bang and got around to development of the movement 1 prototype. We had to make sure we have a working prototype, that could take in four inputs for each instruments, simultaneously and in real-time. The week was spent […]

WEEK 9: 3/17 – 3/21

This was GDC week. We were working with a pretty skeletal crew.We just had Himanshu and Victor in Pittsburgh, with the other team members attending the Game Developers Conference in San Francisco. Victor continued work on the cell mechanism for the different instruments and came up with slightly different mechanisms to depict this in the […]

SPRING BREAK: 3/10 – 3/14

While we were officially on break this week, we still had work to do, since time was of the essence. We still had to get our models for the other two instruments in place and ready to get input from instruments. In preparation for this, we contacted the remaining wood-wind instrumentalists and got them to […]

WEEK 8: 3/3 – 3/7

This was the first week when we started having the musicians come in and play the music live for us. To this end, we worked hard on getting our models ready and the system working close enough for us to get useful feedback from the musicians. Before we could do this, we had to make […]

WEEK 7: 2/24 – 2/28

This week we began work on creating our 3D models that would populate our visualization world. Our lead artist Nayoung, began by creating 2D designs for the flute and the clarinet and the 2D designs of the cells that these instruments would emit. Both Nayoung and Victor then proceeded to create rigged models of the […]

WEEK 6: 2/17 – 2/21

Our first week after quarters, we took a little time to recoup. We got quite some valuable feedback from the quarters, something we as a team had to pore over and address some of the issues raised. We revisited the storyboard and the our visual concepts and tried to figure out how to move ahead […]

WEEK 5: 2/10 – 2/14 (QUARTERS WEEK)

This was quarters week. While we were still moving towards overall progress, most of our efforts were directed towards the quarters at the end of the week. Having the quarters at the end of the week helped us in a way such that we could actually work towards our progress which would also be what […]

WEEK 4: 2/3 – 2/7

The penultimate week before quarters, this week we concentrated on giving our deliverable direction. To this end, we identified what equipment we would be requiring to successfully input analog sound and convert it to MIDI signals. We debated for a while if we actually needed to get MIDI signals or if we could do with […]

WEEK 3: 1/27 – 1/31

This week has been in a bit of a flux for the team. We, as a team, are still trying to figure out exactly what we are going to create as our deliverable. We’re still in the blue sky phase, but our technical research is ongoing. We got hold of our decorations for the room […]

WEEK 2: 1/20-1/24

We resumed the second week carrying forward the momentum from out first week. Having worked over the weekend on the various ideas we would present Dr. Thomas, we first presented these ideas to our advisors, John and Shirley to get their feedback about them. They advised us not to restrict our scope and present as […]

WEEK 1: 1/13-1/17

A new team, a new semester, a new project. Same old striving for excellence. We began by getting the obvious out of the way; who are we and what are we good at? Having put up our skill sets, we settled on roles for the project. They are: Christina: Music Producer Nayoung: Lead Artist Victor: […]