Week 13 Newsletter

This week, we went through the soft opening. During the soft opening, we had a lot of feedback from our guests. We will make changes to our game according to these feedback.

 

The most common feedback from our play testers is the game play difficulty. Although this is just a 5 minute experience, the player will get bored with the casting spell mechanism pretty quick. We are solving this problem by increasing the difficulty gradually through the experience.

 

Another issue is the level design. When we are setting up the game, we should have put ghosts in the position that no player should stand on when starting the game. Also, when player accidentally looked at the cat, it triggered the game to start and it made the player not aware of what have happened in the beginning of the game.