In the process of researching for this game, the team found that it was difficult to find a cohesive/complete source of information about all aspects of rhythm game design. Because of this, we decided to come together in spring 2019 and pitch the idea of exploring rhythm game design to the faculty.
We hope that the prototypes that we create and the documentation that we will compile will not only be an exploration of the possibilities within the rhythm game genre, but also be a useful resource for other creators interested in developing their own rhythm games