PROJECT OVERVIEW

 

PROJECT DESCRIPTION


CLIENT:

James Burke, Lockheed Martin Corporation



PROJECT DESCRIPTION:

The release of James Cameron’s AVATAR (2009) has spurred new growth in the area of 3D technologies. Companies operating in the media sector expect that they can greatly increase their future revenue growth by utilizing 3D to deliver a more immersive and persuasive consumer content. At GDC 2010, 3D content providers

are also increasingly looking at applications in the area of gaming, location-based services, and social networks for mobile 3D. At E3 (June 2010), gaming industry giants such as SONY and Nintendo announced 3D games and gaming consoles.

While there is much speculation about whether or not it will be a success, this technology has a wealth of opportunities worth exploring. The goal of this project is to explore the potential benefits and uses of 3D video technology in the display of both 2D and 3D information. One potential challenge for the project team is to develop a demo that can marry 3D TV technology with Johnny Lee’s Wiimote head tracking system to create a truly unique experience and interface for users.

This project team should feel free to develop these applications as a mod to an existing commercial game, or by developing everything in house.



DELIVERABLE / ARTIFACT TO BE CREATED:

  1. Evaluate and document at least 3 unique and innovative ways of using 3D technology to display, organize or relay information

  2. Create at least 2 applications that utilize both 3D technologies.

  3. Develop a prototype that demonstrates these capabilities that will utilize your applications as well as augment the user experience.

  4. Note: these prototypes can be a mod to an existing COTS product or a prototype developed completely in house.

  5. Develop & maintain a document that details all research of the project as well as the final concepts, ideas and applications created in the semester.



INTELLECTUAL PROPERTY:

Students will own the intellectual property created during this project, but Lockheed Martin will have the non-exclusive, royalty free right to use the work for promotional, demonstration, and potentially commercial purposes.





IMMERSIVE VISION

GOAL:
Explore the potential benefits of displaying data visualization information using stereoscopic 3D technology.



PROJECT:
Our team created 3D tower structure representation of the IMDb (Internet Movie Database) displayed in stereoscopic 3D.  The user has the ability to search for any film in the database.  After performing that search, the filmography of every actor in that film is displayed using this tower structure.  Through the use of stereoscopic 3D hardware, and active-shutter glasses, the user has the opportunity to explore different relationships and connections between the actors. Our hope was that the user can use the greater sense of depth that the stereo 3D provides to make easier sense of complicated data.



REAL WORLD APPLICATIONS:
Can be used to show any type of data which involve relationships between entities such as social relationships, communications, and financial transactions.  Patterns found in the data can reveal important insights about the data.