Here’s Austin from Lockheed playing Trapped downstairs in the CAVE
Trapped playtest from Team Physion on Vimeo.
A graduate student project integrating biofeedback with controller-free gaming.
Here’s Austin from Lockheed playing Trapped downstairs in the CAVE
Trapped playtest from Team Physion on Vimeo.
Here’s Danielle from a neighboring project team, Prometheus, testing out a possible setup to play our game (which is, by the way, a zombie survival game)