Our Team

 

 

 

 

Szu Yuan Scott Chen: Producer/Artist

Scott was born in Taipei, Taiwan. After graduated from Rhode Island School of Design with a BFA in Graphic Design and worked for two years in the multimedia industry, Scott decided to pursue his dream of becoming a game designer. Scott is interested in implementing never- before- seen gameplay in games using modern technology, and also emphasize on simplicity of the art/game design.

 

 

 

 

Feiran Li: Programmer / Sound Designer

I have been playing video games since I was just able to hold the Joystick. My mother even said that it was game who taught me how to count. It is probably no exaggeration to say that I was born bonded with games.

When I was 10, I was moved by a game named Chinese Paladin , and then I started to wonder that how fancy it could be if I would design my own game!

From then on, I brought game design into my life. I do really like the feeling of being a game designer. It makes me feel like I am the god of my game world. All the players would obey my rules, receive the story I want to tell, and share my laughter or my tears. Yes! My objective is to be an outstanding game designer and programmer.

 

 

Xun Zhang: Co-Producer / Programmer

Xun majored in Mathematics & Applied Mathematics at Zhejiang University. He is quite interested in Machine Learning, Motion Control and enjoy creating new styles of game input. He designed and implemented a complete gesture training and recognition framework for Wii Remote. At Entertainment Technology Center (ETC), Xun had a chance to play with various platforms. He is a quick learner and love to try new technology. Being programming teaching assistant, he involved in importing multiple game platforms into Unity3D engine, including Kinect SDK, PlayStation Move, Jam-o-Drum, CAVE. He is now exploring new framework, making smartphones as multiplayer game controllers.

 

 

 

 

Advisor

 

Salvador Barrera

Salvador Barrera is a faculty member at the Entertainment Technology Center of Carnegie Mellon University. Originally from Mexico City, he graduated from Tokyo Institute of Technology where he obtained both a Masters and Doctoral degree of Computer Science and Engineering in the field of Computer Graphics and Virtual Reality. Before he joined Carnegie Mellon, he dedicated his research to develop a new input device for virtual environments. He has published several papers at conferences such as SIGGRAAPH, Computer Graphics International, IEEE, ICEC and many others. He is currently the Program Director of ETC-Japan in Osaka where he also serves as Faculty Advisor for projects with NEC in Nara and GL and Associates in Korea.

 

 

Mika Sasaki

Mika is currently the Assistant Program Director at the ETC-Japan campus of Carnegie Mellon University’s Entertainment Technology Center (ETC-Global). One of her main roles is to advise the ETC-Global students to have a better understanding of Japanese culture and language in order for them to adapt to life in Japan smoothly. Mika previously worked for Denso in the UK, British education organization, the government of Victoria and a British law firm to promote the development of foreign institutions and companies to be successful in Japan. She obtained a Master’s degree in Marketing from the University of Birmingham and a Bachelor’s degree from Osaka University.