Neo Security Lab Week 6 blog

Neo Security Lab Week 6 blog

Neo Security Lab Week 6
For week6 we completely changed our UI base on our client’s feedback and art faculty’s advice for content and typeface. We also came out with our first drafts of background setting and animation.

We made our UI design feel more futuristic because our story setting is in 2032. We also developed a control panel for back-end testing of various UI settings.




For our mini games, we added text to make clear our mini game objectives. Later that text will likely will be moved into narrative.
We will keep iterating our mini game and art to make it better fit our background setting and story.

We also made placeholder animations for the opening scene, and we will deploy short scene between tasks, have an ending scene, and use narrative to hold the experience together. The mini games will be tied in more tightly to the narrative as well.