#include <pixelBuffer.h>
Inheritance diagram for PixelBuffer:
Public Types | |
enum | Type { T_unsigned_byte, T_unsigned_short, T_unsigned_byte_332, T_float } |
enum | Format { F_color_index, F_stencil_index, F_depth_component, F_red, F_green, F_blue, F_alpha, F_rgb, F_rgb5, F_rgb8, F_rgb12, F_rgb332, F_rgba, F_rgbm, F_rgba4, F_rgba5, F_rgba8, F_rgba12, F_luminance, F_luminance_alpha, F_luminance_alphamask } |
Public Member Functions | |
PixelBuffer (void) | |
PixelBuffer (int xsize, int ysize, int components, int component_width, Type type, Format format) | |
PixelBuffer (int xsize, int ysize, int components, int component_width, Type type, Format format, bool bAllocateRAM) | |
create a pixel buffer with specified format but do not alloc CPU RAM for it | |
PixelBuffer (const PixelBuffer ©) | |
void | operator= (const PixelBuffer ©) |
~PixelBuffer (void) | |
virtual void | config (void) |
bool | read (const Filename &name) |
bool | write (const Filename &name) const |
bool | load (const PNMImage &pnmimage) |
Extracts the image data from the given PNMImage and stores it in the _image member, as an unadorned array of pixel values. | |
bool | store (PNMImage &pnmimage) const |
void | copy (const PixelBuffer *pb) |
Deep copy of pixel buffer. | |
virtual void | copy (GraphicsStateGuardianBase *gsg, const DisplayRegion *dr) |
virtual void | copy (GraphicsStateGuardianBase *gsg, const DisplayRegion *dr, const RenderBuffer &rb) |
void | set_xsize (int size) |
void | set_ysize (int size) |
void | set_xorg (int org) |
void | set_yorg (int org) |
void | set_size (int x_org, int y_org, int x_size, int y_size) |
void | set_format (Format format) |
int | get_xsize () const |
int | get_ysize () const |
int | get_xorg () const |
int | get_yorg () const |
int | get_border () const |
int | get_num_components () const |
int | get_component_width () const |
Format | get_format () const |
Type | get_image_type () const |
void | set_uchar_rgb_texel (const uchar color[3], int x, int y, int width) |
This is only valid when the PixelBuffer is an RGB buffer with uchar components. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
bool | has_filename () const |
Returns true if the filename has been set and is available. | |
const Filename & | get_filename () const |
Returns the filename that has been set. | |
bool | has_alpha_filename () const |
Returns true if the alpha_filename has been set and is available. | |
const Filename & | get_alpha_filename () const |
Returns the alpha_filename that has been set. | |
bool | has_fullpath () const |
Returns true if the fullpath has been set and is available. | |
const Filename & | get_fullpath () const |
Returns the fullpath that has been set. | |
bool | has_alpha_fullpath () const |
Returns true if the alpha_fullpath has been set and is available. | |
const Filename & | get_alpha_fullpath () const |
Returns the alpha_fullpath that has been set. | |
void | set_filename (const Filename &filename) |
Sets the name of the file that contains the image's contents. | |
void | clear_filename () |
Removes the alpha filename, if it was previously set. | |
void | set_alpha_filename (const Filename &alpha_filename) |
Sets the name of the file that contains the image's alpha channel contents. | |
void | clear_alpha_filename () |
Removes the alpha filename, if it was previously set. | |
void | set_fullpath (const Filename &fullpath) |
Sets the full pathname to the file that contains the image's contents, as found along the search path. | |
void | clear_fullpath () |
Removes the alpha fullpath, if it was previously set. | |
void | set_alpha_fullpath (const Filename &alpha_fullpath) |
Sets the full pathname to the file that contains the image's alpha channel contents, as found along the search path. | |
void | clear_alpha_fullpath () |
Removes the alpha fullpath, if it was previously set. | |
virtual void | write_datagram (BamWriter *manager, Datagram &me) |
Function to write the important information in the particular object to a Datagram. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
void | check_config () const |
bool | is_dirty (void) const |
void | make_dirty (void) |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). | |
virtual void | finalize () |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Namable's name to empty. | |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
void | output (ostream &out) const |
Outputs the Namable. | |
Static Public Member Functions | |
PixelBuffer | rgb_buffer (int xsize, int ysize) |
Constructs a PixelBuffer suitable for RGB. | |
PixelBuffer | rgba_buffer (int xsize, int ysize) |
Constructs a PixelBuffer suitable for RGBA. | |
PixelBuffer | depth_buffer (int xsize, int ysize) |
Constructs a PixelBuffer suitable for depth maps. | |
PixelBuffer | stencil_buffer (int xsize, int ysize) |
Constructs a PixelBuffer suitable for stencil buffers. | |
TypeHandle | get_class_type () |
void | init_type () |
Public Attributes | |
PTA_uchar | _image |
Static Public Attributes | |
TypedWritable *const | Null = (TypedWritable*)0L |
Protected Member Functions | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place. | |
Protected Attributes | |
int | _xsize |
int | _ysize |
int | _xorg |
int | _yorg |
int | _border |
int | _components |
int | _component_width |
Format | _format |
Type | _type |
bool | _loaded |
int | _primary_file_num_channels |
int | _alpha_file_channel |
Private Member Functions | |
void | store_unscaled_byte (int &index, int value) |
This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned bytes. | |
void | store_unscaled_short (int &index, int value) |
This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned shorts. | |
void | store_scaled_byte (int &index, int value, double scale) |
This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned bytes. | |
void | store_scaled_short (int &index, int value, double scale) |
This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned shorts. | |
double | get_unsigned_byte (int &index) const |
This is used by store() to retieve the next consecutive component value from the indicated element of the array, which is taken to be an array of unsigned bytes. | |
double | get_unsigned_short (int &index) const |
This is used by store() to retieve the next consecutive component value from the indicated element of the array, which is taken to be an array of unsigned shorts. | |
Static Private Attributes | |
TypeHandle | _type_handle |
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Definition at line 75 of file pixelBuffer.h. Referenced by get_yorg(), and Texture::string_wrap_mode(). |
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Definition at line 68 of file pixelBuffer.h. Referenced by DXTextureContext8::CreateTexture(), DXTextureContext7::CreateTexture(), and get_border(). |
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Definition at line 40 of file pixelBuffer.cxx. References _component_width, _components, _format, _image, _loaded, _type, F_rgb, and T_unsigned_byte. Referenced by rgb_buffer(), and rgba_buffer(). |
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Definition at line 64 of file pixelBuffer.cxx. References _component_width, _components, _format, _image, _loaded, and _type. |
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create a pixel buffer with specified format but do not alloc CPU RAM for it
Definition at line 90 of file pixelBuffer.cxx. |
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Definition at line 116 of file pixelBuffer.cxx. References _border, _component_width, _components, _format, _image, _loaded, _type, _xorg, _xsize, _yorg, and _ysize. |
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Definition at line 87 of file pixelBuffer.I. |
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Definition at line 70 of file writableConfigurable.h. References PUBLISHED. Referenced by Geom::set_lengths(). |
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Removes the alpha filename, if it was previously set. See set_alpha_filename(). Definition at line 247 of file imageBuffer.I. Referenced by Texture::~Texture(). |
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Removes the alpha fullpath, if it was previously set. See set_alpha_fullpath(). Definition at line 317 of file imageBuffer.I. |
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Removes the alpha filename, if it was previously set. See set_filename(). Definition at line 196 of file imageBuffer.I. References ImageBuffer::_fullpath, and INLINE. |
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Removes the alpha fullpath, if it was previously set. See set_fullpath(). Definition at line 281 of file imageBuffer.I. |
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Resets the Namable's name to empty.
Definition at line 82 of file namable.I. References Namable::_name, and INLINE. |
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Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). Returns the number of pointers processed. This is the callback function that is made by the BamReader at some later point, after all of the required pointers have been filled in. It is necessary because there might be forward references in a bam file; when we call read_pointer() in fillin(), the object may not have been read from the file yet, so we do not have a pointer available at that time. Thus, instead of returning a pointer, read_pointer() simply reserves a later callback. This function provides that callback. The calling object is responsible for keeping track of the number of times it called read_pointer() and extracting the same number of pointers out of the supplied vector, and storing them appropriately within the object. Reimplemented in AnimBundleNode, AnimGroup, PartBundleNode, PartGroup, Character, CharacterJoint, CollisionNode, GeomSprite, PiecewiseCurve, ClipPlaneAttrib, FogAttrib, LensNode, LightAttrib, MaterialAttrib, RenderEffects, RenderState, TextureAttrib, Person, and Child. Definition at line 94 of file typedWritable.cxx. Referenced by RenderState::do_invert_compose(). |
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Reimplemented from ImageBuffer. Definition at line 160 of file pixelBuffer.cxx. |
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Implements ImageBuffer. Definition at line 458 of file pixelBuffer.cxx. |
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Implements ImageBuffer. Definition at line 454 of file pixelBuffer.cxx. |
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Deep copy of pixel buffer.
Definition at line 440 of file pixelBuffer.cxx. |
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Constructs a PixelBuffer suitable for depth maps.
Definition at line 60 of file pixelBuffer.I. Referenced by GLGraphicsStateGuardian::enable_lighting(), PlanarReflector::init(), and CRGraphicsStateGuardian::issue_transformed_color(). |
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Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place.
Reimplemented from TypedWritable. Reimplemented in Texture. Definition at line 134 of file imageBuffer.cxx. |
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Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed.
Reimplemented in PartBundle, RenderAttrib, RenderEffect, RenderEffects, RenderState, and TransformState. Definition at line 112 of file typedWritable.cxx. Referenced by BamReader::skip_pointer(). |
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Reimplemented from ImageBuffer. Definition at line 174 of file pixelBuffer.h. |
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Returns the alpha_filename that has been set. If this is set, it represents the name of the alpha component, which is stored in a separate file. See also get_filename(), and get_alpha_fullpath(). Definition at line 85 of file imageBuffer.I. References ImageBuffer::_fullpath, and INLINE. Referenced by EggGroupNode::remove_child(), and ImageBuffer::~ImageBuffer(). |
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Returns the alpha_fullpath that has been set. This is the full path to the alpha part of the image file as it was found along the texture search path. Definition at line 151 of file imageBuffer.I. References ImageBuffer::_alpha_filename, and INLINE. Referenced by Texture::unprepare(), and ImageBuffer::~ImageBuffer(). |
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Definition at line 237 of file pixelBuffer.I. References _type, INLINE, and Type. Referenced by GLGraphicsStateGuardian::set_draw_buffer(). |
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Reimplemented from ImageBuffer. Definition at line 163 of file pixelBuffer.h. References ImageBuffer::get_class_type(), and ImageBuffer::init_type(). |
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Definition at line 261 of file pixelBuffer.I. References _image, and INLINE. Referenced by CRGraphicsStateGuardian::set_blend_mode(). |
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Returns the filename that has been set. This is the name of the file as it was requested. Also see get_fullpath(). Definition at line 51 of file imageBuffer.I. References ImageBuffer::_alpha_filename. Referenced by TexturePool::ns_add_texture(), read(), EggGroupNode::remove_child(), and ImageBuffer::~ImageBuffer(). |
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Definition at line 273 of file pixelBuffer.I. References INLINE. Referenced by GLGraphicsStateGuardian::begin_bind_clip_planes(), GLGraphicsStateGuardian::copy_texture(), CRGraphicsStateGuardian::set_blend_mode(), GLGraphicsStateGuardian::set_draw_buffer(), and CRGraphicsStateGuardian::set_read_buffer(). |
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Returns the fullpath that has been set. This is the full path to the file as it was found along the texture search path. Definition at line 117 of file imageBuffer.I. References ImageBuffer::_filename, and INLINE. Referenced by Texture::unprepare(), and ImageBuffer::~ImageBuffer(). |
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Definition at line 249 of file pixelBuffer.I. References _image, INLINE, width, x, and y. Referenced by CRGraphicsStateGuardian::copy_texture(), and CRGraphicsStateGuardian::set_blend_mode(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from ImageBuffer. Definition at line 171 of file pixelBuffer.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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This is used by store() to retieve the next consecutive component value from the indicated element of the array, which is taken to be an array of unsigned bytes.
Definition at line 413 of file pixelBuffer.I. |
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This is used by store() to retieve the next consecutive component value from the indicated element of the array, which is taken to be an array of unsigned shorts.
Definition at line 433 of file pixelBuffer.I. Referenced by store(). |
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Definition at line 213 of file pixelBuffer.I. References _component_width, and INLINE. Referenced by GLGraphicsStateGuardian::copy_texture(). |
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Definition at line 225 of file pixelBuffer.I. References _format, Format, and INLINE. Referenced by GLGraphicsStateGuardian::copy_texture(). |
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Returns true if the alpha_filename has been set and is available. See set_alpha_filename(). Definition at line 66 of file imageBuffer.I. References ImageBuffer::_fullpath, Filename::empty(), and INLINE. Referenced by EggGroupNode::remove_child(). |
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Returns true if the alpha_fullpath has been set and is available. See set_alpha_fullpath(). Definition at line 132 of file imageBuffer.I. References ImageBuffer::_filename, and INLINE. Referenced by Texture::unprepare(). |
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Returns true if the filename has been set and is available. See set_filename(). Definition at line 34 of file imageBuffer.I. References ImageBuffer::_filename, and INLINE. Referenced by Texture::read(), and Texture::unprepare(). |
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Returns true if the fullpath has been set and is available. See set_fullpath(). Definition at line 100 of file imageBuffer.I. References ImageBuffer::_alpha_fullpath, and INLINE. |
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Returns true if the Namable has a nonempty name set, false if the name is empty.
Definition at line 97 of file namable.I. References Namable::get_name(), and INLINE. Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture(). |
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Reimplemented from ImageBuffer. Definition at line 166 of file pixelBuffer.h. |
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Definition at line 82 of file writableConfigurable.h. Referenced by Geom::get_texcoords(), and dDrawable::~dDrawable(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Extracts the image data from the given PNMImage and stores it in the _image member, as an unadorned array of pixel values. Note that we now store pixel components in the order B, G, R, A. Definition at line 231 of file pixelBuffer.cxx. References _format. |
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Definition at line 83 of file writableConfigurable.h. Referenced by GeomSphere::draw_immediate(), Geom::get_coords_index(), GeomTri::get_tris(), set_size(), set_xorg(), set_ysize(), stencil_buffer(), Geom::transform_vertices(), and GeomLine::write_datagram(). |
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Definition at line 139 of file pixelBuffer.cxx. References ImageBuffer::config(). |
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Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. Reimplemented in BuilderBucket, AnimBundle, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimGroup, PartBundle, CollisionNode, ButtonNode, HermiteCurve, RopeNode, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, PandaNode, PlaneNode, MouseWatcher, and MouseWatcherRegion. |
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Definition at line 173 of file pixelBuffer.cxx. References Filename::empty(), ImageBuffer::get_filename(), store(), and PNMImage::write(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Constructs a PixelBuffer suitable for RGB.
Definition at line 32 of file pixelBuffer.I. References F_rgba, INLINE, PixelBuffer(), T_unsigned_byte, and uchar. Referenced by PlanarReflector::init(). |
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Constructs a PixelBuffer suitable for RGBA.
Definition at line 46 of file pixelBuffer.I. References F_depth_component, INLINE, PixelBuffer(), and T_float. |
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Sets the name of the file that contains the image's alpha channel contents. Normally, this is set automatically when the image is loaded, for instance via Texture::read(). The ImageBuffer's get_filename() function returns the name of the image file that was loaded into the buffer. In the case where a texture specified two separate files to load, a 1- or 3-channel color image and a 1-channel alpha image, this Filename is update to contain the name of the image file that was loaded into the buffer's alpha channel. Definition at line 232 of file imageBuffer.I. Referenced by Texture::read(), and EggGroupNode::remove_child(). |
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Sets the full pathname to the file that contains the image's alpha channel contents, as found along the search path. Normally, this is set automatically when the image is loaded, for instance via Texture::read(). Definition at line 302 of file imageBuffer.I. Referenced by Texture::read(). |
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Sets the name of the file that contains the image's contents. Normally, this is set automatically when the image is loaded, for instance via Texture::read(). The ImageBuffer's get_name() function used to return the filename, but now returns just the basename (without the extension), which is a more useful name for identifying an image in show code. Definition at line 181 of file imageBuffer.I. References ImageBuffer::_fullpath, and INLINE. Referenced by Texture::read(), EggGroupNode::remove_child(), and Texture::~Texture(). |
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Definition at line 172 of file pixelBuffer.I. |
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Sets the full pathname to the file that contains the image's contents, as found along the search path. Normally, this is set automatically when the image is loaded, for instance via Texture::read(). Definition at line 266 of file imageBuffer.I. Referenced by Texture::read(). |
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Definition at line 69 of file namable.I. References Namable::_name. Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture(). |
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Definition at line 92 of file pixelBuffer.I. References _xsize, INLINE, and WritableConfigurable::make_dirty(). |
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This is only valid when the PixelBuffer is an RGB buffer with uchar components.
Definition at line 300 of file pixelBuffer.I. References INLINE, and store_unscaled_byte(). |
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Definition at line 141 of file pixelBuffer.I. References _format, INLINE, and WritableConfigurable::make_dirty(). |
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Definition at line 111 of file pixelBuffer.I. Referenced by motion_display_func(). |
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Definition at line 156 of file pixelBuffer.I. |
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Definition at line 126 of file pixelBuffer.I. References _yorg, INLINE, and WritableConfigurable::make_dirty(). Referenced by motion_display_func(). |
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Constructs a PixelBuffer suitable for stencil buffers.
Definition at line 74 of file pixelBuffer.I. References _xorg, _xsize, _yorg, _ysize, INLINE, and WritableConfigurable::make_dirty(). |
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Definition at line 381 of file pixelBuffer.cxx. References get_unsigned_short(), and PNMImage::set_gray(). Referenced by read(). |
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This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned bytes. The value will be scaled by the indicated factor before storing it. Definition at line 373 of file pixelBuffer.I. |
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This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned shorts. The value will be scaled by the indicated factor before storing it. Definition at line 394 of file pixelBuffer.I. |
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This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned bytes. The value is assumed to be in the range 0-255. Definition at line 325 of file pixelBuffer.I. References _image, INLINE, nassertr, and PointerToArray< unsigned char >::size(). Referenced by set_uchar_rgb_texel(). |
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This is used by load() to store the next consecutive component value into the indicated element of the array, which is taken to be an array of unsigned shorts. The value is assumed to be in the range 0-65535. Definition at line 346 of file pixelBuffer.I. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 196 of file pixelBuffer.cxx. References _components, _format, _loaded, PNMImageHeader::CT_color, PNMImageHeader::CT_four_channel, PNMImageHeader::CT_grayscale, PNMImageHeader::CT_two_channel, F_luminance, F_luminance_alpha, F_rgb, F_rgba, PNMImageHeader::get_color_type(), and PNMImageHeader::get_num_channels(). |
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Function to write the important information in the particular object to a Datagram.
Implements WritableConfigurable. Reimplemented in Texture. Definition at line 71 of file imageBuffer.cxx. References BTM_relative. |
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Definition at line 93 of file imageBuffer.h. |
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Definition at line 190 of file pixelBuffer.h. Referenced by get_ysize(), and PixelBuffer(). |
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Definition at line 192 of file pixelBuffer.h. Referenced by get_xorg(), and PixelBuffer(). |
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Definition at line 191 of file pixelBuffer.h. Referenced by PixelBuffer(), and write(). |
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Definition at line 193 of file pixelBuffer.h. Referenced by get_yorg(), load(), PixelBuffer(), set_xorg(), and write(). |
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Definition at line 196 of file pixelBuffer.h. Referenced by PixelBuffer(), and write(). |
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Definition at line 87 of file imageBuffer.h. |
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Definition at line 194 of file pixelBuffer.h. Referenced by get_border(), and PixelBuffer(). |
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Reimplemented from ImageBuffer. Definition at line 30 of file pixelBuffer.cxx. |
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Definition at line 188 of file pixelBuffer.h. Referenced by PixelBuffer(), set_format(), and stencil_buffer(). |
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Definition at line 183 of file pixelBuffer.h. Referenced by PixelBuffer(), set_size(), set_yorg(), and stencil_buffer(). |
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Definition at line 189 of file pixelBuffer.h. Referenced by get_xsize(), PixelBuffer(), set_ysize(), and stencil_buffer(). |
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Definition at line 184 of file pixelBuffer.h. Referenced by PixelBuffer(), and stencil_buffer(). |
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Definition at line 25 of file typedWritable.cxx. Referenced by Child::complete_pointers(), Parent::complete_pointers(), Person::complete_pointers(), LoaderFileTypeBam::get_extension(), PartGroup::pick_channel_index(), BamReader::read_pointer(), and AnimGroup::write_datagram(). |