#include "pandabase.h"
#include "renderAttrib.h"
#include "luse.h"
#include "depthOffsetAttrib.I"
Go to the source code of this file.
Compounds | |
class | DepthOffsetAttrib |
This is a special kind of attribute that instructs the graphics driver to apply an offset or bias to the generated depth values for rendered polygons, before they are written to the depth buffer. More... |
Definition in file depthOffsetAttrib.h.