__pad0__ | AICharacter | |
_ai_char_flock_id | AICharacter | |
_ai_char_np | AICharacter | |
_mass | AICharacter | |
_max_force | AICharacter | |
_movt_force | AICharacter | |
_name | AICharacter | |
_steering | AICharacter | |
_steering_force | AICharacter | |
_velocity | AICharacter | |
_window_render | AICharacter | |
AICharacter(string model_name, NodePath model_np, double mass, double movt_force, double max_force) | AICharacter | |
get_ai_behaviors() | AICharacter | |
get_char_render() | AICharacter | |
get_max_force() | AICharacter | |
get_node_path() | AICharacter | |
get_velocity() | AICharacter | |
set_char_render(NodePath render) | AICharacter | |
set_mass(double m) | AICharacter | |
set_max_force(double max_force) | AICharacter | |
set_node_path(NodePath np) | AICharacter | |
set_velocity(LVecBase3f vel) | AICharacter | |
update() | AICharacter | |
~AICharacter() | AICharacter |