Week 6

  1. This week we have finished the block animation for scene 10, 5, 6 and 3.

  2. For the environment , Qing designed three different paddle gate style and we chose to use the last one for our animation. style1_test
    style3_teststyle2_testThe environment models for Scene 9 was mostly done. The second image is the camera shot. Qing will work on the material next weekScene9_full Scene9_cameraShot
  3. The blue character model was done and Ryan finished the rigs. We decided to use a separate plane to represent  iris because we could have much more control on the shape to express more emotions.bluecharacter_rigging
  4. Angela worked on the fire simulation and results shows below:

    Because of the environment scale issue, for now the fire path moves slow and looks not natural. We have re-import the model as FBX format and scale it down. we will have final fire simulation next week