Week 5

Week 5 started with 1/4 walk-through. It went well, most of instructors are pleased with our progress, and gave of some valuable feedback.

We started our development process right after that.

Designer team worked on a polished version of table top prototype with pen and paper. Mike and Shirley played our prototype on Friday 1/4 sitdown, and found the gameplay to be interesting enough to keep engaged.

Programmers started coding for the basic system of the game, including action list system and time/turn system.

And artist Tim did a concept UI and concept 3D model for a generic office.

Next week we will try to deliver a playable version of the game by the end of the week.