Monthly Archive: December 2011
Dec
17
Dec
17
Dec
15
Project Post-Mortem
Project Goal: Entering the semester, the goal for this student-pitched project was to expand upon an existing game concept, Radar, which was created in one week as a Fall 2010 Building Virtual Worlds project. The game would be adapted to a touch-screen device, the iPad, utilizing its interface and functionality to develop innovative gameplay that …
Dec
15
Dec
09
Dec
09
Weekly Newsletter #15 – December 9, 2011
(VIEW AS PDF) UPDATES End of Semester Presentations: As the semester draws to a close, the team is making its final preparations to present to the faculty this coming Wednesday. The presentation will not only demonstrate the product, but also discuss the story of the team’s process. From the initial planning stages, to the shift …
Dec
02
Weekly Newsletter #14 – December 2, 2011
(VIEW AS PDF) UPDATES Pulling It All Together: The week began with Soft Opening presentations, and the team demonstrated the beta product to the faculty, receiving plenty of helpful feedback. While the game generally was received quite positively, suggestions for improvements included the use of a dual economy (gems and a retry item that serves …