Video: Build #3 used for this playtest: Purpose: To test new touch-area, new music, new art, feedback sound effects, and the impact of basic enemies, as well as a health system and win/lose states. Subjects: Playtesters were twelve (12) ETC students, ages 23-29 (median age 25), 10 male, 2 female. Tasks Accomplished: 1. Implemented enemies …