Tag Archive: tap

Sep
28

Build #4 Video, Gameplay Overhaul Needed

Build #4 of seAker was shown to our faculty advisors Jesse Schell and Chris Klug: After playing the build, our advisors engaged us in a critical discussion: numerous problems with the gameplay and controls were brought to light, chief among them a lack of fun in the core mechanic. However, a newly added tow cable …

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