This week was the Game Developers Conference (GDC), but because we were only down 1 person, we continued to work.

 

On Monday, we created more concepts that better matched our character and we recorded Kacey saying the lines so that we could incorporate them in the animatic. We finished the video so it currently looks like the following:

 

On Tuesday we began building the project in Unity. One roadblock we encountered was that the regular version of Unity 5.4 did not play or import videos unless you had Unity Pro (we did not). However, because Unity 6.1 was currently free for beta downloads, we installed it and are now able to freely use the video materials they provide.

 

By Wednesday we were able to have a rough prototype for the build done and able to show it to our instructors and Abby as well. We also met with a potential animator on Wednesday, who is believes that this animation can be done in 2 months and agreed to partner with us for this project. We are very excited to welcome Rob to our team and excited to work with him for the remaining two months.

 

On Thursday we went around the ETC and asked the students that did not go to GDC if they would choose a squirrel concept based on the personality traits of our character and our final concept is officially:

 

We met with Rob one more time on Friday to go over the final concept. We are still decided on a new name because Give Kids The World would like the name to be an object rather than a person’s name.

Next week, we are planning to playtesting this story on Tuesday as well as building a model of the tree in our project room, and figuring out how we might be able to incorporate a bar code scanner.