Week 12: Focus on Lending Hearts Star

6 – 12 April, 2015:

For week 12, we chose to focus on the Lending Hearts Star, hoping to have a complete experience loop

The week started with our sixth playtest of the semester on Monday, at the Children’s Museum of Pittsburgh.  We were able this time to get more children in our target audience, as well as a teenager who was able to understand the contribution loop and provide some feedback for the UI.  Feedback from the playtest informed our work for the week.

Hannah is working on the promotional videos for our project.  She also created the effects and feedback for the wishing volcano this week, and glow effects for the Lending Hearts star.  In addition to preparing for playtests, designers Wei and Ruchi are working on the UI portions including tutorials.  In the coming weeks, Hannah, Wei and Ruchi will all be contributing art assets for the customisation game.

Hilman added updates to the Lending Hearts star surface, and worked on the galaxies and solar system screens to get them linked correctly in the experience loop.  Sam has worked extensively on the backend for the contribution loop this week, and helped troubleshoot and solve bugs.  The main task for programmers this week was to create the final scene we needed, the “Visit” scene, and lock the playtest build for next Monday by Friday.  The online task management through our bug tracking system was well-received and is useful for establishing dependencies, blockages and deadlines.

Solar system scene as of week 12.  Planets move and are selectable.

Solar system scene as of week 12. Planets move and are selectable.

Galaxies scene as of week 12.  Includes link to constellation game.

Galaxies scene as of week 12. Includes link to constellation game.

Newsboard on Lending Hearts star as of week 12.

Newsboard on Lending Hearts star as of week 12.

Wishing Volcano on Lending Hearts star as of week 12.

Wishing Volcano on Lending Hearts star as of week 12.

Customisation as of week 12.

Customisation as of week 12.

We have also started to consider plans for publication and archiving, as well as getting a clear idea for what the final project will look like.  Cheryl-Jean has a plan and schedule in place with our listed priorities, and this week, Wei and Hannah have been organising our folders and asset names to prepare for archiving.  We spoke with Vasso during our client meeting about requirements for app publishing, and hope to get started on the first steps and logos this coming week.

Our upcoming work for week 13 will include completing our videos and preparing for soft openings.  Our work will focus on the constellation and customisation parts of the experience.  we have our final playtest on Monday and intend to spend much of next week polishing and fixing bugs, as well as considering semester end goals and documents.