Week 9

We received mixed reactions to our half presentation. There was a lot of confusion in amongst the faculty as to the purpose of the project, and whether it is based on real science or not. We were able to answer a few of these questions during the presentation. However, the doubts remained.

Our project was lacking in clarity of design.

We had an internal team meeting with our advisers and our client to sort this out. We discussed on whether incorporating a story, where the guests would play as distinct characters, help with the making the experience more meaningful.

Finally, we decided to stick to the current design, and make small incremental changes was we playtest it. The focus for the coming weeks would be to build the experience as soon as possible, so that we can make the required tweaks.

 

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