Week 10

As part of our plan to build it the experience from start to finish, we created a barebones game in Unity. It is just a bunch of scenes and GUI elements tacked together, with some logic thrown in. Although, the game was nothing fancy to look at, it revealed to us what we need to get the experience working with Unity.

We started exploring different options in the unity asset server. Our main requirement was a tool that would help with GUI as that was the most used element in the project.

Also, we started brainstorming the overall look and feel of the project. We found a GUI Skin on the asset store that matched our requirement really well.

We also got TouchScript plugin to make touch gestures work for Unity 3D on a Windows 8 machine.

Next week, we will explore NGUI and the GUI skin in greater detail.

 

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