True North is creating A FINE LINE, an interactive experience for students at Carnegie Mellon. It addresses academic integrity and violations, on and beyond campus life. In partnership with students and administrators from main campus, we aim to create a tool for the university to educate and speak to both the practical and moral implications of academic integrity. Presented in the form of a web-based, illustrated world, the experience gives player’s the ability to navigate the story, and make impactful decisions within it. It creates an environment where students confront true-to-life scenarios involving academic integrity, and reflect on how they would navigate these challenges in real life. The characters within the story are based on composite case studies. They incorporate and explore the psychological motivations that encourage people to commit academic violations. Through combining story elements, expressive characters, and player interaction, we aim to create change in our players. Our goal is to develop a complex and engaging experience for players where they must learn and reflect on their own perceptions of what integrity means, especially as they move on into the professional world.
(Below are links to research we conducted, used, and other related resources for the game‘s development)
Personas Powerpoint – Explains the personas the characters were based on.