Archive for the ‘Spring 2016’ Category

Visiting the Computer History Museum

Friday, February 5th, 2016 posted by carl

highlight-chm-appToday (Friday 2/5) thirteen of the students and Carl went down to the Computer History Museum in Mountain View. We spent a few hours there seeing the evolution from punched cards to modern graphics and games. 160205-09931


Wednesday, February 3rd, 2016 posted by carl

Traffic_logo_170Team Traffic’s goal is to integrate gaming as a tool into the design process. In the game, users design cars through play. As players test drive their virtual cars the system collects car performance data. A revolutionary AI-informed software then uses the data to generate new car designs. Player can iterate their design, test it in-game, and engineer a unique car best suited for their play style. The team is working closely with design researcher Mickey McManus from Autodesk and action filmmakers Bandito Brothers to explore design through gameplay.
Traffic TeamPhoto


Wednesday, February 3rd, 2016 posted by carl

Funival_logoProject Funival is creating carnival games for families to play together on connected TV platform. Working closely with the Office of the Chief Creative Officer at Electronic Arts, the team is exploring unique game mechanics to make full use of the connected TV platform, and designing games suitable for single player and multiplayer experiences. Drawing inspiration from traditional carnival games, Project Funival is giving these games new life on a family’s televisions and mobile devices. The project’s goal is to recreate the exuberant atmosphere of arcades and amusement parks in the living room, and bring families closer together through play.



Wednesday, February 3rd, 2016 posted by carl

EnterNet_logoTeam EnterNet is creating a product in the Internet of Things. They are experimenting with small platforms such as Raspberry Pi and Arduino along with sensors and engaging outputs to create highly physical connected devices. The IoT prototypes interact with people and their environment in a unique way, while also taking advantage of data and APIs in the cloud.


Wednesday, February 3rd, 2016 posted by carl

ARchitect-LogoTeam ARchitect is developing an augmented reality application which is targeted towards solving real world problems. They are developing the application for iOS using the Structure Sensor by Occipital. Leveraging the benefit of 3D scanning for volumetric reconstruction, real world occlusion and unbounded positional tracking, they are building a product that can be used in everyday life. The final deliverable is a distributable app that anyone can download from Apple’s app store.