Archive for the ‘Crescendo’ Category

Half Presentations – Fall 2011

Sunday, October 30th, 2011 posted by carl

Half Presentations were on October 26th. There was a great turnout of ETC Alums, EAers and people from other companies including Zynga and DreamWorks.

Half Presentations

Half Presentations

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Quarter Presentations – Fall 2011

Monday, October 3rd, 2011 posted by carl

Quarter Presentations were on September 28th. We had about 30 guests in the audience, mostly made up of EA employees and ETC alums. This is an unusually large number of guests for Quarters and it made for lively Q&A sessions so early in the process.

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Team Crescendo Meets Smilegate

Saturday, September 10th, 2011 posted by noah

Team Crescendo with Smilegate

This week ETC-SV was visited by representatives of Korean game developer, Smilegate, including their CEO, Harold Kwon. On Tuesday, they briefly met with team Crescendo to see our work space before being introduced to the other teams and taking a tour of the Electronic Arts campus.

On Wednesday team Crescendo sat down with Smilegate to discuss the project. After presenting our design ideas to them, they laid out their vision for the final product.

Smilegate wants us to create a game that fosters collaboration and brings people together, that captures the experience of playing a real instrument,  that provides a unique experience for different instruments, and is suited for children and families. Apart from these four pillars, the details of the game’s design are up to team Crescendo. Aditionally, Smilegate would like us to document all of our research so they they may understand how we came to our design decisions.

Smilegate even suggested that they would bring us to Korea at the end of the semester to give a presentation on our project if they are impressed with the final product! To this we say, “We will see you in December.”

Crescendo

Thursday, September 8th, 2011 posted by noah

Team Crescendo

Crescendo is a client based project working with Smilegate, a Korean game developer. Smilegate would like us to create an experience for children and families that encourages cooperation, brings people together, and gives players the feeling of playing real instruments without requiring them to have the skills of a musician.

With these ideas in mind, Crescendo will create a rhythm/music game for the PC. The game will require players to match rhythms in time with music and will reward players for playing in harmony with one another. This game will be played with custom instruments that will look like their real counterparts while greatly simplifying their use. The goal is to deliver to Smilegate a concrete, finished product and documentation of the research we’ve done explaining how we came to our design decisions.