Quarter Presentations were on February 2nd, a week earlier than usual in the semester. We were also in a smaller room that usual, but we managed to fit in all of us plus 16 guests including our clients from EA2D and Booyah. Click through to see the team presentations along with Q&A followups.
Archive for the ‘Puppetineering’ Category
Quarter Presentations – Spring 2011
Monday, February 7th, 2011 posted by carlPuppetineering
Tuesday, January 25th, 2011 posted by Paulwei
Puppetineering has begun operations in Silicon Valley. Here’s what we’re up to.
Imagine being able to speak with and interview your favorite virtual characters. How exciting would that be? The Puppetineering project at Carnegie Mellon University’s Entertainment Technology Center aims to allow you to do just that. The goal of our project is to give personal interactions with virtual characters. We are designing an experience that completely breaks the 4th wall and makes it so virtual characters are able to speak directly with their real-life fans.
Puppetineering stands for puppet plus engineering. We are creating a tool that allows a person to control and puppeteer a virtual character, giving it a full range of movements, voice, and emotion. The end product is a prototype that people will be able to interact with and hopefully, with a little magic, people will allow themselves to be lost in the experience and believe that they are actually speaking and responding to a virtual character.