The student handbook for the ETC students who entered in the program in August of 2021.
Ever since teaching herself to program when she was eleven years old, Amy has been drawn to technology. In the same year, she also had her first exposure to ancient mythology and became fascinated with the stories cultures tell about themselves. Throughout her school career, she had thought that her two passions were disconnected.
She began her undergraduate career as a Computer Science major, when she realized that she could focus on a field where technology and storytelling come together. She changed majors to join an integrative studies program, creating a concentration for herself in entertainment technology. She combined courses in multimedia production, multimedia studies, video game studies, and computer science. She also completed a minor in Folklore and Mythology.
During her first semester at the ETC, she was a programmer for Building Virtual Worlds. Her first project was Electric 4 Education, working with the Electric Company television show and Sesame Workshop to develop an intergenerational literacy game. Her role was designer. Amy was producer on a summer project doing pre-production for the current Give Kids the World project, where she is now working on the physical fabrication and design of a themed kiosk.
Amy hopes to work in themed entertainment through her project courses, as well as in her career after she graduates from the Entertainment Technology Center.