Caleb Biasco

I'm a game developer, and I hope to always be one. Low-level technical programming is my current interest so you may find me twiddling bits and poring over code for optimization, but my passion for games extends me into all sorts of programming and even beyond, with production, sound, and rudimentary art.

"Engineering is not quite as important as imagination." - Satoru Iwata

Current Project: Isetta Engine

Role: Programmer

Internship: Tech Art Intern at BioWare, Software Engineer at Facebook Reality Labs

Technical Artist

Past Projects

  • Isetta Engine

  • Music in Motion

  • Immersion Semester

Educational History

Bachelor's of Science in Computer Science with a focus on Graphics from the University of Minnesota