The student handbook for the ETC students who entered in the program in August of 2021.
Growing up in an era of broken Atari's and expressive stuffed animals, Eileen did not really get into video gaming or entertainment technology until being exposed during her undergraduate studies in Computer Science. After taking the Building Virtual Worlds as a painter rather than a programmer, she became aware of a whole new world of which she wanted to be a part. Following that simple thought and broadening the horizon on the way with discoveries regarding characters and emotion, she found herself applying to the Entertainment Technology Center, where she hopes to get her toe further in the water of the sort of interdisciplinary work found in the real world. Her stuffed animals remain expressive to this day.