Gillian Ryan

I am a student at Carnegie Mellon University's Entertainment Technology Center working on my Master of Entertainment Technology. I have a B.S. in Psychology and English from Tulane University. Over the course of the past five years, I have found that game development is the perfect intersection of my interests in Psychology, English, and Art. For two summers of my undergrad, I worked as a QA intern at Robot Entertainment, focusing mainly on nav mesh refinement, subtitling and localization implementation, leaderboard and post game stat validity, and information collection. I look forward to further bridging my love for game production to my interest in game design.

Current Project: Inner Matter

Role: Producer and Sound Designer

Game Design